The Finals Update 15.5 introduces a series of significant balance changes and bug fixes, enhancing the overall gameplay experience. Key adjustments include a reduction in the invulnerability period after revival, which has been decreased to 0.75 seconds from the previous 1.5 seconds for both Defibrillators and Revives. This change aims to fine-tune the pacing of the game and address balance issues. Weapon adjustments are also a major focus, with changes to the .357 Revolver, CL-40, FCAR, Guardian Turret, MGL32, and Throwing Knives. These modifications range from altering bullet dispersion, damage fall-off ranges, and player damage, to modifying health values and projectile dispersion. These refinements are designed to improve the fairness and competitiveness of gameplay.
In addition to balance changes, the update addresses technical issues, including fixing crashes related to certain GPUs and refining crossplay settings to ensure they function as intended when players are in a party. The matchmaking system for Tournament and Ranked Tournament modes has been updated to provide tighter matches based on player skill ratings. Furthermore, the developers have introduced new content in the store and are seeking player feedback through a survey in Embark ID on the Solo Bank It mode. Looking ahead, the team acknowledges the need for an overhaul of the Recon Senses ability for the Medium build, promising further updates and enhancements shortly.
The Finals 15.5 Patch Notes
- Balance Changes:
- Gadgets:
- Defibrillators: Reduced invulnerability length post-revive to 0.75s.
- Revives: Reduced invulnerability length post-revive to 0.75s.
- Weapons:
- .357 Revolver: Decreased bullet dispersion when aiming, adjusted damage fall-off ranges.
- CL-40: Increased player damage.
- FCAR: Decreased damage.
- Guardian Turret: Decreased health.
- MGL32: Increased player damage.
- Throwing Knives: Decreased projectile dispersion when falling and sprinting.
- Gadgets:
- Content and Bug Fixes:
- Crashes: Fixed GPU-related crash issues.
- Matchmaking: Fixed crossplay settings in party mode, improved tournament matchmaking.
THE FINALS, developed by Nexon’s subsidiary Embark Studios, is a free-to-play first-person shooter that emphasizes destructible environments in team-based matches. The game draws inspiration from The Hunger Games and Gladiator, featuring a virtual combat game show setting with holographic crowds and game commentary. Players compete in free-for-all competitions with 3 or 4 teams, selecting characters based on a Light, Medium, Heavy scale, influencing their speed, size, durability, and abilities. Each class has unique equipment and abilities, with the Light class focusing on speed and evasion, the Heavy class on destruction and protection, and the Medium class offering support features like healing and turret placement. This dynamic creates a balanced and engaging gameplay experience.