Dying Light 2 update 1.16 is available now for PS4, PS5, Xbox One, Xbox Series, and PC. You can get the patch notes here.
This update comes with a lot of visual improvements, especially for the PS5 and Xbox Series X versions. The resolution mode of the game has been bumped to a native 4K presentation and while it runs at 30 FPS, this mode still looks pretty good. PS5 users can also enjoy the new Balanced mode for the game which lies somewhere in the middle of offering a good visual bump and running at 60 FPS.
The full patch notes mention several changes to the game so have a look at the details shared below.
Dying Light 2 Update 1.16 Patch Notes
New options:
- Added a new Color Grading option in Video settings. Try ‘Gritty” to make your game look similar to the 2019 gameplay presentations.
- Added possibility to toggle Chromatic Aberration (on/off) in Video settings.
General improvements:
- Various graphical improvements including new screen space ambient occlusion (SSAO) implementation.
- Various image clarity improvements, including new temporal anti-aliasing (TAA) implementation and improved texture filtering.
- Weapon mods can now increase weapons’ maximum durability.
PC version:
- Added AMD FSR 2.0 support.
- Improved management of GPU memory in DirectX 12 mode, especially when Ray-Tracing is enabled.
Changes to Infected:
- More Biters are now roaming the The City.
- Biters are now more aggressive at night.
- Virals are now much more vigilant and will leave their hideouts more eagerly if they hear a fight nearby.
- You will encounter more Special Infected at night.
- Be wary of Dark Hollows and Forsaken Stores during the day – encounters there can be quite VOLATILE.
PS5 version:
- Added Balanced Mode.
- Added Variable Refresh Rate (VRR) support for “Performance Mode”.
- Resolution Mode works in native 4K/30 FPS.
Xbox Series X version:
- Increased resolution for Balanced Mode.
- Resolution Mode works in native 4K/30 FPS.