NVIDIA has confirmed that The Witcher 4’s reveal trailer was rendered using the newly announced GeForce RTX 5090 GPU. Initially, the trailer stated it was “pre-rendered in Unreal Engine 5 on an unannounced Nvidia GeForce RTX GPU,” leading to speculation about the hardware behind such impressive visuals. Now, with NVIDIA’s official announcement, the RTX 5090—priced at $2,000—emerges as a key player in the game’s development process.
In a recent post, NVIDIA stated, “The long-awaited sequel, The Witcher IV, recently premiered with a stunning reveal trailer, which we can now confirm was pre-rendered in Unreal Engine 5 on a GeForce RTX 5090. NVIDIA has been working with CD PROJEKT RED since the beginning of the game’s development, and once it’s ready to ship, The Witcher IV will launch with the latest RTX-powered technologies.”
While the trailer offers an exciting glimpse of the game’s potential, the use of pre-rendered footage raises questions about how accurately it reflects in-game performance. CD Projekt Red has emphasized that the trailer showcases “a cinematic look at the kind of experience The Witcher 4 is aspiring to give to players” and is powered by the same Unreal Engine 5 technology being used to build the game. However, until both the title and the RTX 5090 are available, it’s uncertain if such visuals can be achieved in real-time.
The RTX 5090 itself represents a significant advancement in consumer-grade GPU technology, suggesting that The Witcher 4 aims to push graphical boundaries. Fans and industry experts are now speculating about the hardware requirements necessary to achieve the visual quality shown in the trailer.
It’s clear that The Witcher 4 will likely set a new benchmark for graphical excellence, combining Unreal Engine 5 with NVIDIA’s cutting-edge RTX technologies. For players, the key question is not whether the game will look breathtaking, but what level of hardware investment will be needed to fully enjoy the experience.