Forza Horizon 5 appears to have crossed a major sales milestone on PlayStation 5, with 2 million units sold within its first month on the platform. This detail was not shared through an official announcement but was discovered in the professional profile of a Turn 10 Studios game designer, Harrison B., who listed the figure as part of his contributions to the franchise on LinkedIn.
In the job description, Harrison noted that he “created cross-platform feature designs enabling Forza Horizon 5 (PS5, 2025) to sell 2 million units in one month on PS5 alone.” While unconfirmed by Microsoft or Playground Games directly, the sales figure aligns with earlier independent estimates suggesting that the game had sold close to 2.9 million units on the platform within three months.
Alinea Analytics previously reported that Forza Horizon 5 ranked #5 in PS5 sales charts for the period, with an additional 555,000 units sold, bringing the total near 2.9 million copies. The game’s performance on Sony hardware has been significant, marking the first time a mainline Forza title has been released outside of the traditional Xbox and PC ecosystem.
Developed by Playground Games and originally published by Xbox Game Studios in November 2021, Forza Horizon 5 takes place in a stylized version of Mexico and quickly became a landmark success. At launch, the game drew over 10 million players in its first week, setting a new record for Xbox Game Studios. It also garnered critical acclaim, winning Game of the Year from IGN and multiple accolades at The Game Awards 2021 and D.I.C.E. Awards.
The PlayStation 5 port, released on April 29, 2025, was notable not just for its sales but for what it symbolized. As Microsoft increasingly embraces multi-platform releases, Forza Horizon 5’s success on PS5 may serve as a compelling case for broader third-party publishing efforts across the industry’s leading consoles.
While Microsoft has not issued a formal statement verifying the sales number, the 2 million units reported in the developer’s resume appear consistent with available market data and suggest a strong reception for the once-exclusive Xbox racing franchise among PlayStation users.

