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SnowRunner Update 1.14 Details

SnowRunner has been updated to version 1.14 on all platforms. This adds more content for Season 2 as mentioned in the patch notes.

In addition to adding a new region Yuko that has two maps, there are new trucks, skins, and much more. All of this is a part of the season 2 expansion for SnowRunner.

SnowRunner Update 1.14 Patch Notes

Major Content

  • [DLC] Brand new region Yukon with two maps
  • [DLC] New trucks
    • CAT TH357D
    • CAT 770G
    • KRS 58 “Bandit”
  • [DLC] Exclusive skin for International Scout 800
  • [DLC] Exclusive skin for International Loadstar 1700
  • New contracts in Alaska and Taymyr
  • New customization options
  • Two new trials

General changes

  • Added an option to secure trucks to trailers that are suitable for truck transportation
  • Added additional sounds for ramp activation
  • Fixed a bug where if after completing the “Working stiff” objective player sold a Caterpillar 745C it was no longer available in the store
  • Reworked honk sound for Ank MK 38
  • Fixed a bug where crane anchors were extended if the player tilted his truck while driving
  • Tweaked Azov 64131’s center of mass
  • Fixed a bug where trigger zones of destination points that are placed on bridges were not displayed in-game
  • Fixed a bug where the player did not receive trial rewards if he completed trials before creating a new campaign

Maps

  • Added collision for Tuloma and Kandra Battery Canon on Imandra.
  • The fence around the aerodrome on Imandra is now displayed on the minimap
  • Fixed a bug where landmarks of buildings before and after construction were mixed up on the minimap on Drowned Lands and Zimnegorsk, Taymyr
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Mods

  • Added an in-game mods browser from mod.io
  • Added regional modding plugin
  • Supported co-op on modded maps
  • Supported auto-refund for mod trucks that were purchased in-game player but were removed from mod.io afterward
  • Added indication of the intersection of objects in the editor
  • Supported localization for map mods
  • Fixed issues with sound packing for trucks
  • Fixed a bug when the dev menu was activated in custom scenarios on the second launch
  • Mod creators are now able to choose if they want or not to have a dev menu available on PC

UI

  • Fixed a bug where the mouse cursor was stuck on the top left of the screen when restarting an objective
  • Supported warning message if the player is going to fail one of the contest conditions
  • Moved Trials menu to the main menu
  • Fixed a bug where the cursor on a minimap was wobbling if there were several objects under it
  • Fixed a bug where markers of a quest item positions in “Star in the Sky” remained on screen after the player restarted the contract
  • Fixed a bug where the yellow cargo marker did not appear after using the metal detector during the ‘The Star in the Sky’ contract
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Co-op

  • Supported sync of weather conditions in co-op
  • Fixed bug where after disconnecting from a co-op game the player was unable to create his own co-op game until the application was restarted

Options

  • Added an option to disable the truck driver model in cockpit view
  • Added an option to limit FPS in-game (30/60/unlimited)
  • Fixed bug where target display was not saved when leaving and relaunching the game (for players with two monitors)
  • Added option to enable/disable KSIVA
  • Added option to enable/disable motion blur

Render

  • Improved visual for waves, caused by a truck driving in the water
  • Improved terrain textures between mud and water in Zimnegorsk, Rift, White Valley
  • Improved wheel tracks on ice patches
  • Improved trees reflections in the water

Wheels

  • Further improvements for G923 True Force Feedback on PC, Xbox One, and Playstation 4
  • Supported vibrotactile effects setting for G923
  • Added an option to calibrate brake pedal force
  • Supported Fanatec wheels on consoles

Consoles

  • Added additional video settings:
    • Motion blur
    • Sharpening
    • Film grain
    • FOV

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