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Pathfinder Kingmaker Update 1.06 Patch Details

Pathfinder Kingmaker update 1.06 is available to download now on PS4 and Xbox One. Here are the patch notes for this update.

Pathfinder Kingmaker has been updated on PS4 and Xbox One to add support for the Japanese language. This is a minor patch that doesn’t appear to change much in the actual game, unlike the 1.05 update that was released earlier this year.

Pathfinder Kingmaker Update 1.06 Patch Notes

The only change that is confirmed for this update is that it adds a new localization language.


  • Added Japanese localization

Here are the previous update patch notes in case you missed it.


  • Fixed a critical issue related to the characters’ movement in the Jamandi Aldori’s Mansion area.
  • XP was given incorrectly at the House at the Edge of Time area. Resolution: fixed.
  • Fixed errors in the dialogue with Jamandi Aldori at the Flintrock Grassland area.


  • Fixed the issue due to which events of the Deal with the Devil quest at the capital square could fail to start.
  • It was possible to get a reward from Edrist Hanvaki more than once. Resolution: fixed.

U Interface

  • Scrolling through the locations list failed to work. Resolution: fixed.
  • The Boon selection window wasn’t displayed in the console version. Resolution: fixed.
  • Scrolling now works correctly in the recipe selection window. It now also displays recipes, for which there are not enough ingredients, as well as full recipe descriptions, with all the required ingredients.
  • The loot window displayed the number of items instead of its weight. Resolution: fixed.
  • Fixed how the newly obtained spells are displayed in the class progression window.

Turn-Based Mode

  • Commands that are given before a battle starts in turn-based mode, are now canceled only at the very moment the battle starts unless they have been already executed. In the previous update, the commands were canceled immediately, and only the last one was executed even if the battle did not start at all, which interfered with the use of effects during the pause. The change we implemented will also allow you to get a significant advantage in the surprise round, which goes against the rules of the board game, but we consider it acceptable at the moment.
  • Pounce failed to work in the surprise round if the character was not the first to act during this round. Resolution: fixed.
  • Attacking enemies with AoE spells failed to start a surprise round. Resolution: fixed.
  • A fight in turn-based mode could freeze when an AoE effect of a compound shape was activated.


  • Excessive game saves were created in the Last Azlanti Man mode. Resolution: fixed.
  • Decreased the memory consumption in the scenes with lots of characters (in particular, in Irovetti’s palace).
  • Audio: during the boss fight with Vordakai, a theme for Armag was played. Resolution: fixed.
  • A friendly reminder: while we deeply admire the contribution that mod authors make to our game, we would like you to remember that running custom modifications can lead to unexpected bugs and crashes. Unfortunately, if you encounter any issues while playing with mods, our team will not be able to help you. If this happens, please report these issues to the mod’s original creator. Also, remember that after each game update, there is a high probability of previously installed mods not functioning properly. If you wish to play with mods anyway, disabling auto-updates might prevent your save files from becoming corrupted.
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