F1 23, the latest iteration of the popular Formula 1 racing game, has introduced a new patch (v1.09) with significant improvements and bug fixes. The patch has begun rolling out across Xbox, PlayStation, and PC platforms, enhancing the overall gameplay experience.
Main Bug Fixes
The patch has fixed several prominent issues, including:
- Players taking control of their car in the pitlane after using flashback when exiting the pits.
- Disqualification from the race in multiplayer when being disqualified from the formation lap.
- Reduced ability to look around while in the cockpit.
- Incorrect helmets on drivers after changing team in Career modes.
- Incorrect helmets on characters Casper Akkermann, Devon Butler, and Jamie Chadwick in Grand Prix mode.
- Unexpected display of gamertags.
- Constantly enabled equal performance in LAN modes.
- Non-loading race sessions with UDP telemetry connected.
Along with these specific fixes, the patch also includes general stability improvements and various minor corrections.
F1® World Difficulty Improvements
Based on community feedback, adjustments have been made to the F1® World gameplay, especially to balance the experience for players who found Solo objectives too easy. The changes include:
- Adjustments to events to match slightly lower Tech Levels.
- Introduction of F1® World Tech Level ‘Modifier’ setting for optional difficulty increases, ranging from zero to +150.
- Scaling of lower Tech Level events as player Tech Level increases.
Additional updates for higher-level Solo & Multiplayer Events are expected later this year.
Enhancements to EA Racenet in F1 23
Further improvements have been made to EA Racenet, aiming to enhance the League functionality in F1 23. The improvements comprise the addition of On-Demand Leagues, AI in lobbies, AI in standings, and refined search filtering.