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Deathloop Update 1.100 Patch Details: What’s New In October 14 Update

by GIStaff October 14, 2021
by GIStaff October 14, 2021

Deathloop has been updated to version 1.100 today by Bethesda Softworks. You can find out the complete patch notes for this update from here.

This update has improved the performance and stability when the ray-tracing mode is turned on in the game. There are also various fixes and improvements for the PC version. You can find out the patch notes for this update from here, or have a look at them on the official website.

Deathloop Update 1.100 Patch Notes

PLAYSTATION 5

  • Added HDR calibration screen to UI options
  • Improved performance and stability when ray tracing is turned on
  • Improved NPC pathing and reactions to the player
  • Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
  • Improved the content of PS5 Activities & Game Help systems
  • Improved vibrations on DualSense controller
  • Improved audio mix quality
  • Fixed laser mines, turrets and fireworks behavior for both Colt and Julianna players
  • Fixed unlock issue with “Oops” and “Deathday Suit” trophies
  • Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
  • Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
  • Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
  • Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
  • Julianna’s actions no longer directly unlock trophies for Colt
  • Julianna players will no longer hear radio conversations meant for only Colt
  • Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
See also  Overwatch Update 3.30 Patch Notes: What's New In June 14 Update

PC

  • Fixed issues that were causing dropped frames and hitches in camera movement
  • Added support for Nvidia DLSS
  • Added support for Sony DualSense controller audio
  • Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
  • Improved performance and stability, especially with ray tracing
  • Improved NPC pathing and reactions to the player
  • Improved audio mix quality
  • Fixed laser mines, turrets and fireworks for both Colt and Julianna players
  • Fixed issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly and will not cause weapons to be dropped.
  • Fixed unlock issue with “Oops” and “Deathday Suit” achievements
  • Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
  • Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
  • Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
  • Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
  • Julianna’s actions will no longer directly unlock achievements for Colt
  • Julianna players will no longer hear radio conversations meant for only Colt
  • Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
See also  Genshin Impact Update 1.5 Patch Details

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