Ubisoft Entertainment is preparing for the return of its classic platforming hero, with a tentative release window for the Rayman remake set for late 2026. The project, currently known by its codename “Steambot,” has reportedly shown such promising progress that the company is already making preliminary plans for a potential fourth mainline entry in the long-running franchise.
Development on the remake began in October 2024, as the company sought to revive the dormant intellectual property, which has not had a major release in nearly a decade. Sources close to the project have described its momentum as “incredibly well,” which has given Ubisoft the confidence to aim for a 2026 launch.
The potential for a new Rayman 4 is a conditional plan, and its development will hinge on the commercial performance of the remake. If greenlit, Ubisoft is aiming to release the sequel before 2030, which indicates a long-term commitment to the series while also allowing the company to manage the risks associated with market reception.
Created by Michel Ancel, the Rayman franchise has produced many titles across its 30-year history, with its unique fantastical environments and distinctive art style setting it apart from Ubisoft’s more realistic action-adventure games. This isn’t the first time a Rayman 4 has been considered; an earlier 3D project was canceled in 2005 after just four months of development.
The current strategy reflects a broader trend in the gaming industry where publishers are turning to their legacy intellectual properties. By remastering established titles, companies can test the market and gauge audience interest before investing in the high costs and risks of developing an entirely new sequel. The success of recent platformer remakes across the industry shows there is a viable demand for updated classic games from both longtime fans and new players alike.

