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Home»Guides»Far Cry 6 Aguda Cliffs Checkpoint and How To Complete FND Cache Collection
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Far Cry 6 Aguda Cliffs Checkpoint and How To Complete FND Cache Collection

Emil JohnBy Emil JohnOctober 29, 2021No Comments2 Mins Read

One of the missions in the game will require you to find FND Cache and pass the Aguda Cliffs checkpoint in Far Cry 6

This is a mission of finding a keycard and claiming a loot stash hidden in a chest kept in a room.
LOCATION: Western Edge Of Madrugada.
KEYCARD: This is a blue key with a purple neck-strap. Right across the street is a cement block or cement barricades on top of which this key will be spotted.

How To Pass Aguda Cliffs Checkpoint In Far Cry 6

How To Complete FND Cache Collection?

Users will encounter a bug that can largely impact your mission but you don’t get panicked because there is another way out (Crossing A Security Checkpoint) 

The only way you can safely trespass Aguda Cliffs checkpoint is that you’ll have to exterminate the watchmen at the security checkpoint for which you’ll need to safeguard yourself by equipping weapons from available benchwork on top of the mountain for which you’ll use your grapple to up.

Once you are armed, advance towards a checkpoint and fight the enemy patrolling the area by shooting them.

After Killing them walk your way to the room with a stash.

On your way, you’ll find a cement barricade where a blue key will be seen lying on its surface.

Grab the key and open the door and even if you fail to find the keycard you can still blow up the door, get in, and successfully collect your treasure.

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Emil John

Emil John is the dynamic voice of our news and reviews sections. With 10 years of experience as a professional journalist, Emil has a proven track record of breaking industry news and delivering insightful analyses. His reviews are based on hundreds of hours of hands-on gameplay, providing an honest and thorough look at the latest releases. Emil’s work is regularly cited by other gaming outlets, solidifying his reputation as an authoritative voice in gaming journalism.

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