Wasteland 3 has been updated to version 1.09 implementing a number of bug fixes as mentioned in the patch notes for this update.
The long load times in Wasteland 3 are going to be reduced with this latest update. It has allowed cutting the load times by as much as 25% on console and 60% on PC. If we add the factor of Xbox Series S and X with their faster load times, they will be even better now.
Wasteland 3 Update 1.09 Patch Notes
Highlights
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Do you hate long load times? We hate long load times. Our engineers changed how the game loads levels, reducing load times by up to 60% on PC and 25% on console.
– As one example, on our PC test hardware a 38 second load time was reduced to 13 seconds.
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Fixed an issue where combat could become unresponsive with use of the Chain Ambush Perk for sniper rifles.
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Resolved several progression blocking issues in Yuma County Speedway.
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Enemies are now much less invisible after use of Precision Strike.
Performance & Stability
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Significantly changed how levels load, resulting in up to 60% faster load speeds across the game on PC, and on average 25% faster for consoles.
– Note: your hardware, save data, and which level you’re loading into can all impact load times. Your mileage may of course vary.
– As part of this change, auto-saves will no longer occur as a part of the level load, and instead happen concurrently. This can lead to situations where you’ve loaded into the next scene but an auto-save is still in-progress. Don’t close the game while the Ranger star is spinning.
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Major Prasad will no longer crash your game if you exit while she’s still talking.
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Additional stability and performance improvements for consoles that were too technical for the person writing these patch notes to understand and explain easily. It’s good stuff though. All good stuff.
– We’ll be continuing to target and resolve specific stability issues as necessary.
Co-op
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Players can no longer attack companions that are in the process of being recruited by the other player, in case your partner likes to troll.
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Fixed an issue where the Guest client could become unresponsive when talking with Hope Emerson and choosing to side with Del Hackett and her people.
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Improved stability while in the Hire Companion screen.
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Players can now use the keyboard in the lobby screen to choose game type, options, invite player, and ready up.
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Enabled UI Narration in the Direct Connection interface and for multiplayer game messages sent through chat.
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Fixed an issue with voice chat text-to-speech and speech-to-text.
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[Microsoft Store] Resolved an issue where guests couldn’t rejoin a lobby they’d just left.
Quests & Gameplay
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Resolved an issue where quirks could become unselectable during character creation.
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Fixed a potential blocker with Medical Marvel not allowing revival without use of a Nitro Spike.
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Resolved a rare issue that would block you from speaking to a companion.
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The door in Yuma County Speedway leading to Liberty is now unbreakable as intended.
Misc.
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Fixed minor graphical issue with the radio.
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Some cinematic characters have been given microdermabrasion treatments and now have better looking skin.
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Skill levels for recruitable characters now display properly in all cases.
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Mission status should no longer display incorrectly after quest completion or updates.
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Resolved issue where the spinning Ranger Star would permanently stay on screen after saving the game.