SnowRunner has been updated to version 1.14 on all platforms. This adds more content for Season 2 as mentioned in the patch notes.
In addition to adding a new region Yuko that has two maps, there are new trucks, skins, and much more. All of this is a part of the season 2 expansion for SnowRunner.
SnowRunner Update 1.14 Patch Notes
Major Content
- [DLC] Brand new region Yukon with two maps
- [DLC] New trucks
- CAT TH357D
- CAT 770G
- KRS 58 “Bandit”
- [DLC] Exclusive skin for International Scout 800
- [DLC] Exclusive skin for International Loadstar 1700
- New contracts in Alaska and Taymyr
- New customization options
- Two new trials
General changes
- Added an option to secure trucks to trailers that are suitable for truck transportation
- Added additional sounds for ramp activation
- Fixed a bug where if after completing the “Working stiff” objective player sold a Caterpillar 745C it was no longer available in the store
- Reworked honk sound for Ank MK 38
- Fixed a bug where crane anchors were extended if the player tilted his truck while driving
- Tweaked Azov 64131’s center of mass
- Fixed a bug where trigger zones of destination points that are placed on bridges were not displayed in-game
- Fixed a bug where the player did not receive trial rewards if he completed trials before creating a new campaign
Maps
- Added collision for Tuloma and Kandra Battery Canon on Imandra.
- The fence around the aerodrome on Imandra is now displayed on the minimap
- Fixed a bug where landmarks of buildings before and after construction were mixed up on the minimap on Drowned Lands and Zimnegorsk, Taymyr
Mods
- Added an in-game mods browser from mod.io
- Added regional modding plugin
- Supported co-op on modded maps
- Supported auto-refund for mod trucks that were purchased in-game player but were removed from mod.io afterward
- Added indication of the intersection of objects in the editor
- Supported localization for map mods
- Fixed issues with sound packing for trucks
- Fixed a bug when the dev menu was activated in custom scenarios on the second launch
- Mod creators are now able to choose if they want or not to have a dev menu available on PC
UI
- Fixed a bug where the mouse cursor was stuck on the top left of the screen when restarting an objective
- Supported warning message if the player is going to fail one of the contest conditions
- Moved Trials menu to the main menu
- Fixed a bug where the cursor on a minimap was wobbling if there were several objects under it
- Fixed a bug where markers of a quest item positions in “Star in the Sky” remained on screen after the player restarted the contract
- Fixed a bug where the yellow cargo marker did not appear after using the metal detector during the ‘The Star in the Sky’ contract
Co-op
- Supported sync of weather conditions in co-op
- Fixed bug where after disconnecting from a co-op game the player was unable to create his own co-op game until the application was restarted
Options
- Added an option to disable the truck driver model in cockpit view
- Added an option to limit FPS in-game (30/60/unlimited)
- Fixed bug where target display was not saved when leaving and relaunching the game (for players with two monitors)
- Added option to enable/disable KSIVA
- Added option to enable/disable motion blur
Render
- Improved visual for waves, caused by a truck driving in the water
- Improved terrain textures between mud and water in Zimnegorsk, Rift, White Valley
- Improved wheel tracks on ice patches
- Improved trees reflections in the water
Wheels
- Further improvements for G923 True Force Feedback on PC, Xbox One, and Playstation 4
- Supported vibrotactile effects setting for G923
- Added an option to calibrate brake pedal force
- Supported Fanatec wheels on consoles
Consoles
- Added additional video settings:
- Motion blur
- Sharpening
- Film grain
- FOV