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Home»Patch Notes»Shovel Knight Pocket Dungeon Update 1.0.3 Patch Details: What’s New In December 18 Update
Patch Notes

Shovel Knight Pocket Dungeon Update 1.0.3 Patch Details: What’s New In December 18 Update

GIStaffBy GIStaffDecember 18, 2021No Comments3 Mins Read

Shovel Knight Pocket Dungeon has been updated to version 1.0.3 today by Yacht Club Games. You can find out the patch notes from here.

The new patch for the game is live now on PC. It should be deployed for other platforms as well. You can get the details on what has been fixed in this update, but it is mostly bug fixes. You can read the patch notes below, or take a look at the Steam forums.

Shovel Knight Pocket Dungeon Update 1.0.3 Patch Notes

General Info:

  • Fixed crash if you bumped a chest while ejecting from Tinker Knight’s mech
  • Fixed softlock when falling into a pit as Tinker Knight (mech mode)
  • Fixed mismatched enemy portrait/description when striking two different units at once with a spear
  • Fixed that grabbing and releasing an item as Scrap Knight would reset its durability
  • Fixed that playing a Daily right after beating the game would start you with one less HP if you had opened the second shrine door (the one that asks for one HP)
  • Fixed on very rare occasions a portal could spawn in an unreachable place in siderooms
  • Fixed a bug in which a relic price would carry over its price from your previous run
  • Fixed Turbo was not working when played with SPEED set to OFF
  • Fixed that losing to Yeti’s or Black Griffoth’s slam attack would display “Slain by Griffoth” on the GAME OVER screen
  • Fixed that if you had Nimbus Balloon you would be immune to snowball projectiles
  • Fixed that you could not check your relics in the pause menu during a Daily run
  • Fixed that you could get stuck inside a pit and not be thrown back into the board if SPEED was set to OFF
  • Fixed a crash when respawning during the Shrinemaster fight if there was a Ceiling Crusher present in the well
  • Fixed a softlock in which the player would not respawn in the Shrinemaster fight if there was a Ceiling Crusher present in the well
  • Fixed a bug causing World Record Leaderboard scores to carry over if you kept quick restarting the game
  • Fixed that Daily Run was picking your last used outfit (no matter the Knight) instead of the Daily’s run
  • Minor translation updates
  • Fixed Xbox Series X controller player-assignment dupe bug that would occur when connected in bluetooth mode.
  • Fixed crash if you removed gamecontrollerdb.txt from the folder
  • Native Screenshot functionality now works

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