Project Cars 3 was updated to version 1.09 today on PC, PS4, and Xbox One. There are many bug fixes and changes mentioned in the patch notes.
The update released for Project Cars 3 fixes multiple issues with the online mode and GUI. There are fixes for the gameplay too. You can have a look at the full patch notes below.
Project Cars 3 Update 1.09 Patch Notes
Online
- Issue with online players moving at different times during rolling starts fixed with automatic race delay countdown
- New lobby browse flow
- New post-race flow in MP
- Fixed host assist settings for all MP participants
- Fixed an issue that caused MP options to become inactive after reconnecting ethernet cable
GUI
- Fix for Photo Mode vignette effect
- Fix for pressing the “Hide HUD” button during the post-race spectating sequence
- Fix for when you hit “0 attempts left” in Rivals Mode and the Race button wasn’t greyed-out
- Fixed button to toggle between loaner and owned cars being labelled as “0” in vehicle select
- Fix for decals being replaced while applying decals in certain slots and scrolling through decal placement options
- Fix for highlighting the GT Open tab causing the Road E class picture to appear
- Disabled the “Resume” button when Photo button pressed
- Changed sort order of proximity arrows
- Added number of attempts left in Rivals to pre-race menu and pause menu
- Fixed the track loading screen background flashing at the beginning of the “Welcome to” screen
- Improved framerate during video playback
- Fixed a crash exiting replays
- Updated to the latest Nissan logo
- Missing skip tutorial label in Brazilian Portuguese and Neutral Spanish added
Career
- Fix for cars not unlocking when user levelled up without leaving post-race screen, interrupting Career progression (this fix retroactively corrects any profiles which were affected by this issue).
Physics
- TrueForce initial implementation. Implementation uses haptic thread to provide high-frequency procedural waves for the rumble effects
- Modulated TruForce slip rumble based on surface wetness
- Fine tuned slide threshold for TrueForce
- Fixed TrueForce curb rumble at speed
- Fixed rolling start discrepancy when TC is enabled
Characters
- Fixed female character 1
Environments
- Willow Springs Horse Thief Mile: Removed “rallycross” tag that was making cars pick the dirt tyre option in all-weather conditions
- Mojave: Fixed various holes in the terrain
- Fuji: Sponsor updates for the track
- Azure Coast Full: Fixed the AI turning abruptly after the finish line in the post-race screen
- Knockhill National: Fixed the AI contacting the edge of the barrier when attempting to squeeze past slow or stopped cars
- Sakitto National: Slowed AI lap times 2-3 seconds at Legendary
- Zolder: Fixed a flickering glass window issue
- Monument Canyon B: Fixed the 32nd grid spot being slightly in front of the 31st
- Yas Marina: Fixed various LOD popping on track
- Zhuhai: Fixed some tree rendering on the track
- Hockenheimring GP Classic: Fixed some trees popping
- Added Bahrain to the track list
Vehicles
- Fixed crash when user applied a racing conversion kit to the last car in their garage
- 2015 Ford Mustang GT Racing: Made interior dark grey instead of white
- Honda Civic Racing: Made interior dark grey instead of white
- Mercedes A45 TCR: Made interior dark grey instead of white
- Caterham 620R + Racing: Tyre update to stop colour popping when selecting factory livery
- BMW M6 GT3: Tyre fix to stop logo popping at distance
- Removed exceptions for McLaren P1 GTR, now all custom rims can be chosen
- Honda 2&4: Fixed missing animation for accelerating and braking
- Audi R8 LMP900: Edited front suspension to avoid clipping with bonnet