Close Menu
  • Deals
  • Guides
  • News
  • Patch Notes
  • Reviews
Facebook X (Twitter) Instagram
GameInfinitus
  • Deals
  • Guides
  • News
  • Patch Notes
  • Reviews
Facebook X (Twitter) RSS
GameInfinitus
Home»Patch Notes»Outer Wilds Update 1.11 Patch Details: What’s New In December 18 Update
Patch Notes

Outer Wilds Update 1.11 Patch Details: What’s New In December 18 Update

GIStaffBy GIStaffDecember 19, 2021No Comments3 Mins Read

Outer Wilds has been updated to version 1.11 today by Mobius Digital. You can find out the complete patch notes for this update from here.

This patch has fixed a number of issues that have been reported by the players so far. This includes gameplay changes, localization fixes, and UI-only fixes. You can get the complete details for this update with the patch notes given below, or take a look at the official website.

Outer Wilds Update 1.11 Patch Notes

Patch 1.1.12 Changes:

Gameplay

  • Significant changes to Endless Canyon level design
  • Changes to Starlit Cove level design
  • Fixed bugs and buffed certain behaviors during dark sequences (to clarify intended design)
  • Made it more obvious that party crashers have nowhere to hide
  • Significant revisions to several mid-game clues
  • Revised several elements of a certain tower puzzle
  • Certain locks in Echoes of the Eye now visibly open when released elsewhere
  • Updated/fixed several ship logs and their associated pictures
  • Made it more difficult to skip dark sequences by surviving certain falls

Tech

  • Fix for softlocks when meditating in various situations
  • If the input save fails to load, the game will reset to default settings
  • Removed a duplicate cosmic event from the map
  • Potential fix for stray Brittle Hollow chunks
  • Optimized rendering of Echoes of the Eye characters
  • CPU optimizations for Echoes of the Eye scripts
  • Fix for the player ending up in an unexpected place when falling into the water during a transition
  • Fix for a water body not being visible in the Scout’s view under certain circumstances
  • Fix for a particular moon locator being oriented backwards
  • Fixes to various visual and physics bugs caused by leaving your Little Scout in certain locations
  • Fixing a bug where you could obtain You’ll Never Take Me Alive achievement without the Echoes of the Eye expansion
  • Added evidence of a day/night cycle to a certain location
  • Fix to a bug where rafts were floating in outer space
  • Certain elevators and islands do not disappear anymore when a certain cosmic event happens
  • Additional visual effects added for Echoes of the Eye characters
  • Fix for a softlock caused by the player being able to drop an item in an end game situation
  • Fade effects added for entering certain tunnels in an alternative view mode
  • Visual improvements to a few specific windows on the Stranger
  • Fix for undesirable behavior when entering vision torches at an unusual angle
  • Standing under a particular elevator now kills the player more reliably
  • Minor fixes to base game end sequence
  • Stars in a certain location now respond to a specific event
  • Fix for a certain group of trees in the Stranger not always having collision

Art

  • Fixed incorrectly inverted spacetime during a certain late-game story beat
  • Added visuals to lend sense of finality to Echoes of the Eye end sequence
  • Updates to several slide reels to improve clues
  • Updated several murals on the Stranger
  • Small visual fixes around the Stranger, Brittle Hollow and Quantum Moon

Localization

  • Numerous small fixes

PC Only Changes

  • Lowered mouse sensitivity minimum setting
  • Input rebinding save resiliency improved

Share this:

  • Share on X (Opens in new window) X
  • Share on Facebook (Opens in new window) Facebook
  • Share on Reddit (Opens in new window) Reddit
  • Share on Pinterest (Opens in new window) Pinterest
mobius digital outer wilds patch notes update
Share. Facebook Twitter Pinterest LinkedIn Tumblr Email
GIStaff

Posts by our staff at GameInfinitus that serves to bring you the latest news around the world.

Add A Comment

Comments are closed.

Latest News

Masters of Albion Launches April 22 on PC via Steam

January 13, 2026

LCS Returns January 24 With New Format and Expanded Roadshows

January 13, 2026

LEGO Reveals First Pokémon Sets Launching February 27

January 13, 2026

PSN Account Security Questioned After User Hacked Twice Through Customer Support Social Engineering

December 23, 2025
Latest Reviews
5

Legacy of Kain: Ascendance Review (PC)

April 5, 2026
8

Fatal Frame II: Crimson Butterfly Remake Review (PC)

March 14, 2026
9

Nioh 3 Review (PC)

February 13, 2026
8

Dynasty Warriors Origins Review (Switch 2)

January 21, 2026
Follow Us
  • Facebook
  • Twitter
Facebook X (Twitter) RSS
  • About Us
  • Contact Us
  • Privacy Policy
© 2026 GameInfinitus

Type above and press Enter to search. Press Esc to cancel.