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Nier Automata July 15 PC Patch Details

by GIStaff July 14, 2021
by GIStaff July 14, 2021

Nier Automata will receive a significant update on July 15 for PC bringing a lot of the changes requested by fans. Here are the complete patch notes.

Nier Automata was released for PC and PS4 first followed by the Xbox One. The PC version had a lot of flaws that weren’t patched by Square Enix but fans stepped up to create mods that solved the issues. An official fix never came until recently when the game made its debut on Windows 10 through Xbox Game Pass. The Windows version implemented some of the changes that the fans had been requested for the PC version.

The new July 15 update for Nier Automata is finally adding these features to the game. You can see the complete list of changes below.

Nier Automata July 15 PC Patch Notes

▼ Changes made

• Borderless Video Settings

Borderless video settings have been implemented.

• Fidelity FX

A Fidelity FX CAS feature has been added.

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• HDR

The system will now detect whether HDR has been activated in the Windows display settings, and automatically boot the game in HDR mode if it has.

• Anti-aliasing

Adjustments to the anti-aliasing functionality

• UI textures (4K)

Approximately 270 UI textures for icons, backdrops and UI elements etc. now support 4K resolutions.

• Cut scenes

The bit rate has been improved and all pre-rendered cut scenes adjusted, so they will now play in 60FPS and display in the correct aspect ratio without stretching the picture.

• Global illumination

A new “Global illumination” feature has been implemented. This can be set to three different levels; High, Medium or Low.

• Ambient occlusion/ bloom

The rendering targets for ambient occlusion and bloom effects have been changed to dynamic resolution based on the game’s resolution.

▼ Bug fixes

• It is now possible to switch between recently selected display modes for screenshots, such as between full screen and windowed mode or between borderless and windowed mode, by pushing the Alt + Enter keys together.

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• The mouse cursor is no longer displayed when using a game pad controller.

• The frame rate has been stabilized at 60FPS under default settings.

Other stability related fixes have also been implemented.

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