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Home»Patch Notes»Nickelodeon All-Star Brawl Update 1.15 Patch Notes: What’s New In August 6 Update
Patch Notes

Nickelodeon All-Star Brawl Update 1.15 Patch Notes: What’s New In August 6 Update

GIStaffBy GIStaffAugust 6, 2022No Comments2 Mins Read

Nickelodeon All-Star Brawl update 1.15 was released today for PS4, PS5, Xbox One, Xbox Series, PC, and Nintendo Switch. You can get the patch notes here.

This update has added a new character with DLC as Hugh Neutron joins the fighter roster. Other changes include various balance adjustments and bug fixes. The details on the various character balance changes can be seen on the official Steam forums so if you are interested to learn more, check it out.

Nickelodeon All-Star Brawl Update 1.15 Patch Notes

General

  • Hugh Neutron joins the battle as a DLC character!

Balance

  • Universal
    • Reworked interaction calculations to ensure consistent outcomes
    • RPS
    • Neither player suffers any hitlag whatsoever
    • Base stun frames increased from 30 to 60
    • Percentage penalty multiplier decreased from 0.5 to 0.3
    • Warning color overlay to indicate stun ending now appears later (20f → 30f)
    • Losing RPS no longer causes the character to slowly fall, they’ll just be dazed in whatever location they interacted in
    • Spinout no longer forces a character to leave the ground
    • Stunturn will actively turn the player horizontally similar to how spinout turns the character vertically
    • Now considered an “OnHit” interaction
    • Inactive hitboxes changed from single capsule to mirroring hurtbox values
    • Inactive hitboxes persist throughout the active hitbox states, disappear when the active attack fully ends
    • Fixed bug causing momentum to be retained even after losing a stock
    • Initiating an air-taunt while holding another player will cause that held character’s grab-escape state to be fully actionable
    • Picking up an item with light attack no longer requires the user to also hold down
    • Halved the speed at which a character can be pushed
    • Destroying/Reflecting a projectile will now cause the attacker & projectile to incur whatever base hitlag the projectile would’ve caused on-hit
  • Characters balancing (More details in comment section)
    • Spongebob
    • Patrick
    • Sandy
    • Aang
    • Toph
    • Korra
    • Leonardo
    • Michelangelo
    • April O’Neil
    • Shredder
    • Lincoln Loud
    • Lucy Loud
    • Ren & Stimpy
    • Powdered Toast Man
    • Nigel Thornberry
    • Danny Phantom
    • Reptar
    • Helga
    • Zim
    • CatDog
    • Oblina
    • Garfield

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