Minecraft Dungeons has been updated to version 1.21 today by Mojang. You can find out the complete patch notes for this update from here.
This update brings in support for a new Halloween-themed event called Spookier Fall. Other changes include bug fixes and improvements as well as the ability to pause the game in a local gameplay session. You can get the details on this update below, or view them on the official website.
Minecraft Dungeons Update 1.21 Patch Notes
Changes:
Pause Game
- The game can now be paused in local game sessions when the pause menu or inventory are opened
Connectivity Status
- Added a Connectivity Status section to the in-game pause menu to show if the game is connected to the internet and game services. A status icon is also now present in the lower right corner of the HUD
Cosmetics
- Made some nice layout changes to the Cosmetics tab in the Inventory
Fixes:
Gameplay
- Fixed players taking fall damage when rolling through doors (MCD-45)
- Collecting only Mystery Banners will now still reward players with a ‘Raid Captain Bounty’ chest (MCD-6550)
- Fixed the Gone Fishin’ achievement so that Elder Guardians and Drowned Necromancers no longer have to reeled in with the Fishing Rod to unlock the achievement (MCD-6366)
- Fixed the Dress for Success achievement not unlocking when wearing one of the unique Emerald Armors (MCD-6444)
- Fixed Torment Quiver dealing absurd amounts of damage when stacked with Dynamo (MCD-4649)
- The Hero Cape’s design once again appears correctly (MCD-1813)
- Fixed players being unable to equip the Anniversary Cape during local co-op (MCD-6022, MCD-6084)
- All local co-op players now share the first player’s cosmetics while logged in on the same device
- Increased Twisting Vine Bow spore radius from 100 to 200, fixing Poison Trail not affecting some mobs
- Fixed online players falling into the water and not getting stuck in an ice block as intended on Frozen Fjord
Mobs & Bosses
- Fixed Key Golems sometimes spawning underground or falling through the ground (MCD-1729, MCD-6321)
- Fixed Frozen Zombie’s melee attack animation being desynced from the time it deals damage (MCD-6085)
- Fixed the Tempest Golem’s attacks having no effect on the player (MCD-6166)
- Fixed flickering issues with large Magma Cubes (MCD-6576)
- Fixed Ancient Mobs dropping non-gilded unique items when using Luck of the Sea enchantment (MCD-6330)
- Reduced Shulker levitation stun duration to prevent players getting stuck on top of mobs (MCD-6337)
- Hoglins no longer ignore combat pets and Wild Rage enchantment (MCD-5772)
- Mobs with Stunning can no longer permanently stun players (MCD-6228)
- Fixed pets summoned from artifacts not properly following players into sub-dungeons (MCD-6489)
- Increased the target dummy’s health to accommodate weapons dealing more damage than their health (MCD-6431)
- The final boss of Echoing Void now has a chance for void projects to split into three upon detonation
- Fixed auras still appearing after enchanted mobs are defeated
- The boss on the final mission of Echoing Void no longer spawns Endermites and mines outside of the arena
- Levitation is no longer applied to Leapleaf, Squall Golem, Rampart Captain, and Ravager, to correct pathfinding issues
- Fixed some of the Daily Trials modifiers having no effect on melee mobs
- Poison Cloud enchantment no longer causes mobs to be thrown with excessive force
- Trial rules for mob enchanting no longer affect pets summoned by artifacts
Missions
- Fixed players in local co-op getting stuck in a doorway in the Endersent area of Cacti Canyon
- Fixed a missing supply chest on Pumpkin Pastures
- Fixed an invisible collision that was blocking arrows in the Endersent area of Soggy Swamp
- Fixed several issues with the puzzle in the Endersent area of Soggy Swamp when playing online multiplayer
- Fixed a couple of areas that blocked the player’s view on Broken Citadel
- Fixed some doors in Stronghold being open for players without the Eyes of Ender
Graphics & Audio
- Fixed music stuttering on the mission select screen when pressing the cursor on the edge of the map (MCD-5807)
- Fixed graphical corruption that occurred on Desert Temple when playing on Xbox Series S (MCD-6254)
- Fixed flickering textures on some of the coral in Coral Rise
- Added missing voiceovers in Traditional Chinese for intro and outro cinematics of several DLC missions
- Increased the volume of the Dingy Jungle intro cinematic for Simplified Chinese
Accessibility
- Fixed the screen reader not reading the correct mission modifiers
- Fixed an issue that caused the screen reader not reading inventory items in local sessions
- Fixed the screen reader not properly reading options in Advanced Graphics settings
- Fixed the screen reader referring to the wrong button for gifting items to other players
User Interface
- The Endermite now has a proper description in the Cosmetics tab, though its previous and amazing description will be missed! (MCD-6343)
- Pressing “View Next” on the mission select screen now lists Flames of the Nether and Echoing Void missions in the proper order (MCD-6393)
- Fixed the boss health bar missing for players that join mid-game on Broken Citadel
- Fixed players not able to navigate through the mission select screens after pressing ‘Backspace’
- The “Hero Settings” button on the main menu is now properly aligned in all languages when playing local co-op