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Microsoft Flight Simulator Update 1.21.18.0 Patch Details: What’s New In January 6 Update

by GIStaff January 7, 2022
by GIStaff January 7, 2022

Microsoft Flight Simulator has been updated to version 1.21.18.0 today by Asobo Studio. You can find out the complete patch notes from here.

This update has fixed some crashes that were occurring across the game, and no we are not talking about the crashes that you might make with an airplane due to a bad landing. As for other fixes, there have been quite a lot of them as outlined in the patch notes given below.

Microsoft Flight Simulator Update 1.21.18.0 Patch Notes

Stability

  • Several crashes have been fixed across the title

Weather

  • Improved management of high proximity METARs to avoid hard weather transitions
  • Fixed abnormal temperatures above FL450
  • Fixed custom weather preset save data
  • Live Weather clouds on ground should now be displayed as fog
  • Rain and fog now correctly receive shadows from clouds above
  • Fixed “10SM” metar visibility
  • Fixed live weather refering to AMSL instead of AGL

VR

  • Fixed the issue that prevented interactions with the toolbar in VR
  • Added some of the VR controller specific controls (e.g. switch between proxi and raycast modes) that were not available in the binding menu
  • Fixed the rotate and drag buttons that did not respond well with WMR VR controllers
  • VR controllers are now working when using Legacy cockpit interaction system
See also  Necromunda Hired Gun Update 1.02 Patch Details

Peripherals

  • TrackIR support has been fixed
  • Fixed unable to pan / drag WorldMap using a custom mouse profile. Add a slot in Control Menu

Planes

  • Fixed HUD shader support for for 3rd party planes
  • Fixed Reverse Throttle
  • Fixed livery overriding mechanism for WASM modules
  • Fixed glass cockpit remains off when starting from cold & dark for the Volocity
  • Fixed white rendering of the Copilot HUD in the Boeing 787-10 Dreamliner

World

  • Fixed an issue where roads could blink
  • Fixed color banding introduced in Sim update 5

Reno

  • Performance optimization for Reno multiplayer races
  • Reno stands are no longer misplaced during RTC
  • Fixed “Too high” notification when starting a time trial

UI

  • Assistances preferences should no longer be set to Easy without user’s input
  • Localization update across all supported languages

SDK

  • Fixed crash when loading a project
  • Fixed aircraft no longer compiles because of glTF errors
  • Fixed game crashing when trying to add a PaintedHatchedArea in the Scenery editor
  • Changed “Parking not linked to the main graph” to warning
  • Fixed disabled interactions with the sim when Aircraft Editor is open
  • Ignore null-size flags file (avoids invalid materials)
  • Fixed newly created project XML file path in PackageBuilder
See also  Minecraft Update 2.24 Patch Caves & Cliffs Patch Details

Navigation

  • New AIRAC cycle 2113 is now available

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