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Ghost Recon Breakpoint Update 1.13 Details

Tom Clancy’s Ghost Recon Breakpoint has been updated to version 1.13. Here are the patch notes mentioning all the bug fixes and additions to the game.

The download size will be roughly 8 GB on PC, PS4, and Xbox One. Ghost Recon Breakpoint Title update 3.0.3 brings major improvements and adds more depth to the Ghost Experience.

Ghost Recon Breakpoint Update 1.13 Patch Notes

PATCH HIGHLIGHTS

  • Fixed an issue where players could not loot Pathfinder items in Raids.
  • Fixed an issue where Tactical caches could not be found in all sectors in Raids with Pathfinder class active.
  • Fixed an issue where AUG Scout blueprint could not be looted in Tactical caches.
  • Fixed an issue where transitioning from standing up to crouch position would generate an unnatural foregrip animation on player’s arm.
  • Fixed an issue where players would sometimes not be able to reload, switch weapons, or throw grenades.
  • Fixed an issue where Behemoth drones would not respawn into the world after rebooting the game or being killed in action.
  • Fixed an issue where Briggs character does not have the intended hand skin color when resting at Bivouac.
  • Fixed an issue where players could have the Lone Wolf mission blocked after being killed in action when gathering intel.
  • Fixed an issue where Sergeant Kent would become immortal after interrogating him during mission A Man in Confidence.

FULL PATCH NOTES

AI

  • Fixed an issue where Behemoth drones would not respawn into the world after rebooting the game or being killed in action.
  • Fixed an issue where Sergeant Kent would become immortal after interrogating him during mission A Man in Confidence.

AI TEAMMATES

  • Fixed an issue where AI teammates Fixit and Fury would not follow orders.
  • Fixed an issue where vehicles would stop abruptly when an AI teammate teleports to gunner position.
  • Fixed an issue where AI teammate Fury’s backpack would sometimes be stretched while in water.
  • Fixed an issue where AI teammates would not shoot while being in specific vehicles. Vehicles involved with this issue were: CV-1 and Path Watcher.
  • Fixed an issue where AI teammates would not shoot while in specific boats. Boats involved with this issue were: Bullshark and Odyssey.
  • Fixed an issue where AI teammates would still have their parachute open after landing in water.
  • Fixed an issue where AI teammates’ weapons paint color could change after a reboot of the game.
  • Fixed an issue where winter weather was not affecting AI teammates.

CLIPPING

  • Fixed several clipping issues on customizable items. These fixes affect the following accessories: Safariland TABC 3 headset, Crye Compact Assault Ghillie, Steel Skull Ballistic mask, Maritime Operations pack.
  • Fixed several clipping issues on customizable items. These fixes affect the following pants: Tactical Dry pants, Third Echelon pants, Fourth Echelon pants.
  • Fixed several clipping issues on customizable items. These fixes affect the following tops: Bodark shirt, Crye JPC vest, Third Echelon top, Judge Plate | Assault, Bodark Load Bearing vest.
  • Fixed issues where the color could not be changed on the Third Echelon Vest and Wolf Armor.

CUSTOMIZATION

  • Fixed an issue where camo pattern would not apply to EMOD stock.
  • Fixed an issue where patches would not be displayed on 5.11 AMP24 and Versatile backpacks.
  • Fixed an issue where Briggs character does not have the intended hand skin color when resting at Bivouac.
  • Fixed an issue where red stains would appear on the back of Punk jeans.
  • Fixed an issue where Paladin Nine Top’s Belt would disappear when being equipped with any vest.
  • Fixed an issue where Crye Ghillies would not appear correctly when being equipped with some vests.

GAMEPLAY

  • Fixed an issue where transitioning from standing up to crouch position would generate an unnatural foregrip animation on player’s arm.
  • Fixed an issue where players could slide down the stairs near Camp Tiger.
  • Fixed an issue where players could get stuck after being killed on a ladder when playing in co-op or in a PvP session.
  • Fixed an issue where new weapon’s ammo would be empty after being equipped at a Bivouac.
  • Fixed an issue where players would sometimes not be able to reload, switch weapons, or throw grenades.

MISSIONS

  • Fixed an issue where players could have the Lone Wolf mission blocked after being killed in action when gathering intel.

PVP

  • Fixed an issue where a PvP session could get stuck if both teams die at the same time and a player is auto-kicked for being AFK.
  • Fixed an issue where players could get stuck on the Tacmap page before the beginning of a PvP session after opening Player info card.
  • Fixed an issue where Rank 10 Pathfinder Class Challenge could not be unlocked.
  • Fixed an issue where Flawless Victory mission would not grant the SVD-63 patchwork reward after being completed.
  • Fixed an issue where the PvP round would sometimes not end after the host leaves as squad in PvP custom match.
  • Fixed an audio issue where partial sound loss could be noticed in buildings of R&D Center map.

RAID

  • Fixed an issue where players could not loot Pathfinder items in Raids.
  • Fixed an issue where Tactical caches could not be found in all sectors in Raids with Pathfinder class active.

REWARDS

  • Fixed an issue where some players could not get the PSN trophy after completing Act 3.

VEHICLES

  • Fixed an issue where Opheis Mk. II helicopter would explode after spawning at Kelso Field Bivouac.

WEAPONS

  • Fixed an issue where PEQ-15 laser would not be visible when being equipped on SVD-63.
  • Fixed an issue where “Target Acquisition” audio is missing when using Strike Designator.
  • Fixed an issue where AUG Scout blueprint could not be looted in Tactical caches.
  • Fixed an issue where M4A1 Tactical AR suppressor would be unequipped.

WORLD

  • Fixed an issue where players could see under the map at Shark Base.
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