Final Fantasy XIV has been updated to version 6.01 today by Square Enix. You can find out the complete patch notes from here.
The new patch for Final Fantasy XIV is aimed at resolving the various bugs that have plagued the game since the launch of the Endwalker update. It also tweaks the gameplay and balance based on the player feedback including the level requirements and more. You can get the details on the bug fixes below, or read the complete patch notes from the official website.
Final Fantasy XIV Update 6.01 Patch Notes
Resolved Issues
- The following issues have been addressed.
- An issue wherein accompanying NPCs behaved strangely in areas with changes in elevation.
- An issue wherein progressing to a certain point in the final quest of the Endwalker main scenario prevented progression in the Chronicles of a New Era quest “Gods of Eld.”
- An issue when undertaking the quests “Morbid Motivation” and “Cut from a Different Cloth” wherein completion of a level 80 dungeon via Duty Roulette: Level 50/60/70/80 Dungeons did not count toward quest progression.
- An issue when undertaking the quest “Seeking Inspiration” wherein completion of level 81 to 89 dungeons via Duty Roulette: Leveling did not count toward quest progression.
- An issue wherein Ixal daily quests required the submission of belts.
- An issue when undertaking the Battle of Castrum Lacus Litore wherein the HP of the tunnel armor was incorrect.
- An issue when undertaking hunts in 6.0 areas wherein guildship mark bills did not reward sacks of nuts under certain conditions.
- An issue during certain FATEs in Thavnair wherein spells cast by enemies appeared in the battle log much more frequently than intended.
- An issue when playing as gunbreaker wherein the number of charged cartridges in the Powder Gauge displayed incorrectly after disengaging level sync under certain conditions.
- An issue when playing as ninja wherein execution of Hollow Nozuichi caused the status effects Forked Raiju Ready and Fleeting Raiju Ready to expire.
- An issue wherein the description for the trait Enhanced Apex Arrow was incorrect.
* This issue did not affect the functionality of this trait. - An issue wherein descriptions for the samurai PvE actions Mangetsu and Oka listed Fuga as their combo action even after learning the action Fuko.
* This issue did not affect the functionality of this action. - An issue wherein the description of the status effect “Enhanced Flare” erroneously read the “next” Flare cast will deal increased damage.
* This issue did not affect the functionality of this action. - An issue wherein the description for the sage action Eukrasia did not state that its recast timer is unaffected by status effects or gear attributes.
* This issue did not affect the functionality of this action. - An issue wherein the descriptions for the reaper PvP actions Blood Stalk, Unveiled Gibbet, Unveiled Gallows, and Grim Swathe are incorrect.
* This issue did not affect the functionality of this action. - An issue wherein the graphics of the hairstyle Both Ways displayed incorrectly under certain conditions.
- An issue wherein the use of dye did not apply to paladin’s Idealized Chevalier gear.
- An issue wherein job-specific gear introduced in Patch 6.0 did not include “IL and attributes synced to current job level” in their descriptions.
- An issue in the last area introduced in Patch 6.0 wherein enemies that spawn in FATEs would attack players even when under the effect of the action Sneak.
- An issue when undertaking Studium deliveries wherein players were granted experience points when crafting items required for quest progression.
- An issue wherein the materials needed for the carpenter recipe Rarefied Integral Fishing Rod were incorrect.
- An issue wherein certain potions restored more HP than intended under certain conditions.
- An issue wherein the sale price of Competent Craftsman’s Draught, Commanding Craftsman’s Draught, and Cunning Craftsman’s Draught were incorrect.
- An issue wherein the sale price of items displayed incorrectly when toggling the display of high-quality and low-quality item details.
- An issue in Lord of Verminion wherein certain minion action descriptions stated their ATK had a potency of 180, when it was in fact higher.
- An issue in Lord of Verminion wherein certain poppet minion actions slowed the movement of enemies despite their descriptions stating enemies in range are bound for the effect duration.
- An issue when viewing the credits wherein players were forcibly disconnected due to inactivity.
- An issue when playing the opening movie for Endwalker wherein audio channels were switched, resulting in improper sound balance (PlayStation®4 and PlayStation®5 only).
- An issue wherein selecting Logitech PRO-G 50mm under Sound Settings did not affect audio quality.
- An issue wherein enabling Immerse Spatial Audio prevented sound effects from playing under certain conditions.
- An issue wherein certain sounds do not play correctly under certain conditions.
* We expect sound issues created after the release of Patch 6.0 to be resolved via adjustments to the sound engine. Should you continue to experience sound-related issues, we recommend the following:
Open the Windows control panel, select your default audio device, and view properties. Then, under the Advanced tab, select a lower setting for the default format. (A lower bit rate and Hz range is less system intensive.) - Other minor text issues have also been addressed.
- An issue wherein the polygon count of grapes in Labyrinthos were reduced in excess to alleviate system memory usage in the area.
* They have been adjusted to be comparable to those found at the Crystarium.
Other various issues have also been addressed.
Known Issues
- An issue wherein the NPC Cocobuki does not appear under certain conditions.
* This does not affect the ability to progress through quests. - An issue in Pandæmonium: Asphodelos wherein multiple instances of flying text and battle log text appears when certain status effects expire.