Farming Simulator 22 has been updated to version 1.2 today by Giants Software. You can find out the complete patch notes from here.
This free content update is available to download now in Farming Simulator 22, with an update to version 1.030 on PS5, and 1.03 on PS4. It adds a total of 16 new machines and tools to the game. There are other additions and quality-of-(farming)-life improvements as well. You can get the details on this update below, or take a look at the official website
Farming Simulator 22 Update 1.2 Patch Notes
Changes & Improvements
- Adjusted contract vehicles accordingly as some had wrong tools for the job at hand
- Adjusted prices for used vehicle sale
- Adjusted repair costs
- Adjusted ridge markers on seeders to not dig up stones anymore
- Changed display of day numbers
- Changed price fluctuations display, so it shows actual history of prices of the last 12 months
- Fixed an issue where AI workers were unable to use and turn plows correctly
- Fixed an issue where leased machinery for a contract would disappear once accepted
- Fixed an issue where picking up objects as a client in MP could crash the game
- Fixed an issue where playing with a custom season length could cause issues in weather forecasts or indefinite rain/snow
- Fixed an issue where some contracts were unable to be finished
- Fixed an issue where the AI worker would continuously get paid even though the game was paused
- Fixed an issue where the game wouldn’t start on certain Intel GPUs
- Fixed an issue where using DLSS could result in some “ghosting” artifacts
- Fixed an issue where using DLSS on supported cards could lead to a black screen
- Fixed an issue where using the Big Bag lifter tool could cause the game to freeze or crash
- Fixed an issue where vehicles would get duplicated when reset
- Fixed an issue with animals running around the place when they shouldn’t
- Fixed an issue with the map filter overlays displaying the “needs plowing” and “needs lime” status incorrectly
- Fixed income of placeables to be consistent per year, now shown as income per month
- Fixed issues with emptying of bunker silos
- Fixed loan interest rates over a whole year
- Fixed Manure Heap and Manure Heap Extension, they are now working as expected
- Fixed reset of collectibles after they had all been collected
- Fixed Rostselmash Nova pipe unloading effect
- Fixed seed usage when direct-sowing grass
- Fixed sell point prices and price fluctuations
- Fixed switched fields and field numbers on Elmcreek map
- Fixed the rear paddle buttons on the Logitech G920 not being properly bound on Xbox
- Fixed tree growth to be the same independent of the length of a month
- Fixed various issues with manual shifted tractors
- Improved combine headers on sloping terrain
- Improved cotton bale loading
- Improved driving behavior of multi-axled trucks
- Improved pallet handling and performance
- Improved in-game help texts
- Reduced AI worker costs all around
- Fixed Arcusin Multipack D14 bale unload
New additions
- Added ability to enlarge ModHub screenshots when viewing the mod details
- Added ability to remove buildings on all four farms of the Elmcreek map
- Added AI support for reverse driving tractors (Vario 900 & Valmet 8750)
- Added Mobile Home placeable
- Added Old Barn placeable
- Added option for free placement of placeables
- Added option for higher fuel usage
- Added option to place vines and olives with parallel snapping
- Added yield potential and weed removing tool recommendation to the field info
- License Plate on Erlengrat now fully customizable
Known issues
- Foliage in the distance can flicker in weird colors on certain hardware setups
- Random crashes when hiring AI worker
- Random cut down trees exploding visually in bizarre graphical glitches
- Random issue where pressing the “A” button on Xbox will not enter the vehicle shop
- Rare issue where game cannot be saved on Xbox
- Contract bonus yield is too high – enjoy it while it lasts