DOOM Eternal has been updated to version 1.21 patch 6.4 today by Bethesda. You can find out the complete patch notes for this update from here.
This patch brings in a number of bug fixes. The patch notes for this update were shared on the Steam forums. You can also have a look at them below.
DOOM Eternal Update 1.21 Patch Notes 6.4
This minor update for DOOM Eternal includes some fall-flavored in-game event cosmetic content and a few notable bug fixes
As ye navigate the dark demonic waters of future content, cast ye eyebuckets starboard towards the shimmering horizon for a terrifying glimpse at our next in-game Event…
GHOULS, GOURDS, & GALLEONS
HARK! Behold Le Manc, the evil bearded sea captain Mancubus Master Collection! But this fearsome foe is only a taste of the sunken treasure due to be bubbling back up to the surface! Stay tuned to the Slayers Club for more spooky details on this upcoming Event!
- Main Menu music is now the same as it was when DOOM Eternal launched in March 2020
- Fixed an issue introduced with Update 6.2 in which the playable Marauder’s axe flame effects were white instead of reddish-orange
- Issue: Automap ambient sound effects may persist in game or menus after closing the Dossier
- Resolution: This issue usually resolves on its own after a brief duration but may return upon entering and exiting the Automap in the Dossier again. This issue will be fixed in a future update