DOOM Eternal has been updated to version 1.21 patch 6.4 today by Bethesda. You can find out the complete patch notes for this update from here.
This patch brings in a number of bug fixes. The patch notes for this update were shared on the Steam forums. You can also have a look at them below.
DOOM Eternal Update 1.21 Patch Notes 6.4
This minor update for DOOM Eternal includes some fall-flavored in-game event cosmetic content and a few notable bug fixes
As ye navigate the dark demonic waters of future content, cast ye eyebuckets starboard towards the shimmering horizon for a terrifying glimpse at our next in-game Event…
GHOULS, GOURDS, & GALLEONS
HARK! Behold Le Manc, the evil bearded sea captain Mancubus Master Collection! But this fearsome foe is only a taste of the sunken treasure due to be bubbling back up to the surface! Stay tuned to the Slayers Club for more spooky details on this upcoming Event!
Other Changes
GENERAL
- Main Menu music is now the same as it was when DOOM Eternal launched in March 2020
Bug Fixes
BATTLEMODE
- Fixed an issue introduced with Update 6.2 in which the playable Marauder’s axe flame effects were white instead of reddish-orange
Known Issues
CAMPAIGN
- Issue: Automap ambient sound effects may persist in game or menus after closing the Dossier
- Resolution: This issue usually resolves on its own after a brief duration but may return upon entering and exiting the Automap in the Dossier again. This issue will be fixed in a future update