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Diablo 3 Update 1.35 Patch 2.6.10 Details

Diablo 3 has been updated to version 1.35 patch 2.6.10. In addition to various changes for Season 22, there are many bug fixes as seen in the patch notes.

This update starts preparation for Season 22 which will begin on November 20. There are many changes implemented in this update along with bug fixes.

Diablo 3 Update 1.35 Patch Notes


The shadows, they are moving, and they seem… animated. It is as though they have a will of their own. Whatever this trickery is, perhaps you can use it to your advantage. Let’s see what the demons say when you fight side by side with your own shadow!

Shadows of the Past: Activating a Shrine/Pylon will spawn in a shadow clone of your class. This clone will randomly have 1 out of 3 predetermined builds. This clone’s power will scale with your character and will last for 1 minute or if your character dies. See below for the shadow clone variations that can spawn when activating.

Witch Doctor

Build Variation 1

Build Variation 2

Build Variation 3

Grasp of the Dead – Rain of Corpses

Wall of Death – Fire Wall

Haunt – Poisoned Spirit 

Piranhas – Zombie Piranhas

Firebomb – Flash Fire

Spirit Barrage – The Spirit is Willing

Zombie Charger – Zombie Bears

Acid Cloud – Acid Rain

Wall of Death – Communing with Spirits

Corpse Spiders – Medusa Spiders

Piranhas – Zombie Piranhas

Piranhas – Zombie Piranhas

Locust Swarm – Diseased Swarm

Zombie Charger – Explosive Beast

Acid Cloud – Slow Burn

Acid Cloud – Kiss of Death

Spirit Barrage – Well of Souls

Grasp of the dead – Unbreakable Grasp


Build Variation 1

Build Variation 2

Build Variation 3

Arcane Orb – Frozen Orb

Meteor – Molten Impact

Arcane Orb – Obliteration

Frost Nova – Frozen Mist

Arcane Orb – Scorch

Disintegrate – Volatility

Blizzard – Unrelenting Storm

Explosive Blast – Short Fuse

Wave of Force – Debilitating Force

Energy Twister – Raging Storm

Blizzard – Apocalypse

Slow Time – Exhaustion

Explosive Blast – Obliterate

Wave of Force – Heat Wave

Energy Twister – Raging Storm

Ray of Frost – Black Ice

Disintegrate – Convergence

Meteor – Star Pact


Build Variation 1

Build Variation 2

Build Variation 3

Seismic Slam – Rumble

Battle Rage – Marauder’s Rage

Battle Rage – Ferocity

Threatening Shout – Falter

Threatening Shout – Falter

Threatening Shout – Falter

Avalanche – Volcano

Wrath of The Berserker – Insanity

Leap – Launch

Earthquake – Molten Fury

Sprint – Run Like the Wind

Wrath of The Berserker – Insanity

Wrath of The Berserker – Insanity

Whirlwind – Dust Devils

Bash – Pulverize

Ancient Spear – Boulder Toss

Rend – Lacerate

Hammer of The Ancients – Rolling Thunder


Build Variation 1

Build Variation 2

Build Variation 3

Lashing Tail Kick – Sweeping Armada

Fists of Thunder – Static Charge

Exploding Palm – Essence Burn

Seven-Sided Strike – Fulminating Onslaught

Way of the Hundred Fists – Hands of Lightning

Seven-Sided Strike – Sudden Assault

Inner Sanctuary – Intervene

Crippling Wave – Concussion

Lashing Tail Kick – Spinning Flame Kick

Epiphany – Soothing Mist

Seven-Sided Strike – Incinerate

Sweeping Wind – Fire Storm

Breath of Heaven – Circle of Scorn

Wave of Light – Pillar of the Ancients

Wave of Light – Explosive Light

Wave of Light – Empowered Wave

Sweeping Wind – Cyclone

Epiphany – Inner Fire


Build Variation 1

Build Variation 2

Build Variation 3

Land of the Dead – Plaguelands

Land of the Dead – Plaguelands

Land of the Dead – Plaguelands

Frailty – Early Grave

Frailty – Early Grave

Frailty – Early Grave

Army of the Dead – Dead Storm

Army of the Dead – Blighted Grasp

Corpse Lance – Blood Lance

Corpse Explosion – Final Embrace

Corpse Lance – Ricochet

Bone Spear – Shatter

Bone Spear – Blood Spear

Bone Spear – Blighted Marrow

Death Nova – Bone Nova

Death Nova – Blood Nova

Death Nova – Blight

Demon Hunter

Build Variation 1

Build Variation 2

Build Variation 3

Marked for Death – Valley of Death

Marked for Death – Valley of Death

Marked for Death – Valley of Death

Caltrops – Jagged Spikes

Rain Of Vengeance – Dark Cloud

Rain Of Vengeance – Shade

Fan of Knives – Assassin’s Knives

Cluster Arrow – Shooting Stars

Cluster Arrow – Maelstrom

Chakram – Twin Chakrams

Multishot – Arsenal

Impale – Overpenetration

Vengeance – Side Cannons

Vengeance – Personal Mortar

Chakram – Serpentine

Impale – Ricochet

Elemental Arrow – Immolation arrow

Elemental Arrow – Frost Arrow


Build Variation 1

Build Variation 2

Build Variation 3

Akarat’s Champion – Fire Starter

Akarat’s Champion – Hasteful

Akarat’s Champion – Rally

Falling Sword – Superheated

Iron Skin – Flash

Falling Sword – Rapid Descent

Sweep Attack – Blazing Sweep

Blessed Shield – Shattering Throw

Heaven’s Fury – Split Fury

Consecration – Shattered Ground

Consecration – Bathed in Light

Fist of the Heavens – Retribution

Bombardment – Annihilate

Blessed Hammer – Limitless

Iron Skin – Explosive Skin

Condemn – Reciprocate

Condemn – Unleashed

Condemn – Shattering Explosion

Kanai’s Cube: Kanai’s Cube will have a fourth slot this season. This fourth slot will have the choices of the first 3 slots but will not stack with any of them. The intent is to provide players with creative flexibility to their character builds.

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  • Haedrig’s Gifts now grants all class sets and we have a new rotation schedule. This upcoming season, depending on which class you choose, Haedrig’s Gifts will reward you with Horde of the Ninety Savages, Aegis of Valor, Gears of Dreadlands, Patterns of Justice, Masquerade of the Burning Carnival, Mundunugu’s Regalia, or Typhon’s Veil.
  • Stone Gauntlets now drops for all classes.
  • Paragon Bonus Gold Find has been changed to Gold Pickup Radius at 0.1 per point.

Item Changes

  • New Item* Gelmindor’s Marrow Guards: Bone Spear cast from Simulacrums deal 300-400% increased damage.
  • Ivory Tower: Rapid multiple blocks will now scale the damage for Fires of Heaven, up to a maximum of 2.5 times damage.
  • Mantle of Channeling: Removed the 1-second start up before the power takes effect.
  • The Twisted Sword: The Twisted Sword: Energy Twister damage is increased by 125-150% for each Energy Twister you have out up to a maximum of 5. The Raging Storm rune is automatically applied to Energy Twister and allows the tornado to merge with 3 additional Energy Twisters. 
  • Etched Sigil: While channeling Arcane Torrent, Disintegrate, or Ray of Frost, the damage of your Energy Twister is increased by 200-250%, and you also cast Energy Twister every second.
  • Fragment of Destiny: Your Signature Spells attack 50% faster and deal triple damage. You gain a Spectral buff whenever you land an attack with a Signature Spell. Hydras deal 25-30% increased damage for each Spectral stack. Max 10 stacks.
  • Valthek’s Rebuke: Energy Twister now travels in a straight path and deals 300-400% increased damage.
  • Winter Flurry: Enemies killed by Cold damage have a 25% chance to release a Frost Nova. Your Hydra deals 125-150% increased damage to enemies in a Blizzard.
  • Wizardspike: Performing an attack has a 25% chance to hurl a Frozen Orb. Arcane Orb deals 300-350% increased damage.
  • Delsere’s Magnum Opus: 6-piece bonus increased from 8500% to 12500%.
  • The Typhon’s Veil: 6-piece bonus increased from 1300% to 2000%.
  • Norvald’s Fervor: Increased 2-piece bonus damage from 100% to 400%
  • Armor of Akkhan: Increased 6-piece bonus damage from 1500% to 2000%
  • Roland’s Legacy: Increased 4-piece bonus damage from 13,000% to 17,500%
  • Seeker of the Light: Increased 6-piece Blessed Hammer bonus damage from 12,000% to 15,000%
  • Belt of the Trove: Every 4 seconds, call down Bombardment on a random nearby enemy. Bombardment deals 400-500% increased damage.
  • Mortal Drama: Double the number of Bombardment impacts. Bombardement deals 400-500% increased damage.
  • Thorns of The Invoker: 2-Piece bonus decreased from 350% to 90% and has a cap of 10 stacks. 6-piece bonus increased from 15,000% to 67,500% and increased attack speed bonus from 50% to 100%.
  • Manajuma’s Way: Angry Chicken explosion damage increased from 400% to 2000%. Manajuma’s Way now includes a third legendary affix, which allows angry chicken to spawn a chicken that seeks enemies every second that deals 25% of the angry chicken’s explosion damage. 
  • New Item* Ursua’s Trodden Effigy: New Witch Doctor Legendary Mojo. Zombie Charger deals 100-150% increased damage. The Zombie Bears rune now summons 8 bears that travel farther.
  • Spirit of Arachyr: Increased 6-piece bonus damage from 9000% to 17,500%.
  • Helltooth Harness: Increased 6-piece bonus damage from 9000% to 17,500%.
  • Scrimshaw: Reduces the Mana cost of Zombie Charger by 75% and increases its damage by 6-7 times.
  • Inna’s Mantra: Increased 6-piece bonus damage from 750% to 950%.
  • Shenlong’s Spirit: Damage bonus increased from 200% to 350%.
  • Uliana’s Strategem Set: Now has 77% damage reduction for 7 seconds after applying Exploding Palm.
  • Gungdo Gear: Exploding Palm’s on-death explosion applies Exploding Palm. Exploding Palm’s damage is increased by 75-100%.
  • Blade of the Tribes: War Cry and Threatening Shout cause an Avalanche and Earthquake. Avalanche and Earthquake both deal 600-800% increased damage. Consolidated Blade of the Tribes Earthquake affix into the new legendary affix so that it’s no longer two affixes that buff Earthquake. 

Bug Fixes and Misc Updates

  • Updated game client to allow in-game entry of passwords longer than 16 characters.
  • Fixed an issue with PC Win32 (32-bit) and macOS clients crashing.
  • Fixed Wizardspike to more properly proc Frozen Orb.
  • Simulacrums casting Grim Scythe with Haunted Visions no longer gain double benefit from Trag’Ouls Corroded Fang.
  • Blessed Hammer will now destroy itself after hitting 63 targets.
  • Fixed legacy items stacking with the new items: Gundo Gear, Blade of the Tribes, Scrimshaw, Belt of the Trove, Mortal Drama, Winter Flurry, Wizardspike, Etched Sigil, and Fragment of Destiny.
  • Fixed Necromancer’s pets doing extra damage to cursed enemies from a bug caused by the original fix for Haunted Visions + Trag’Ouls Corroded Fang.
  • Fixed an issue with Trag’oul’s Corroded Fang not properly applying the correct bonuses to pets. 
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