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Home»Patch Notes»Destiny 2 Update 2.05 Patch 3.0.0.4 Details
Patch Notes

Destiny 2 Update 2.05 Patch 3.0.0.4 Details

GIStaffBy GIStaffNovember 25, 2020No Comments2 Mins Read

Destiny 2 has been updated to version 2.05 patch 3.0.0.4 across PC, PS4, Xbox One, and Google Stadia. The patch notes mention several bug fixes.

Bungie has updated Destiny 2 releasing a set of hotfixes for the various modes. You can get a better overview of all the changes in this new Destiny 2 update 2.05 below.

Destiny 2 Update 2.05 Patch Notes 3.0.0.4

ACTIVITY 

  • Fixed an issue where strikes in the Vanguard playlist where incorrectly set to 1100 Power. 
      • Vanguard strikes are now 1050 Power. 
  • Fixed an issue where enemies would continue to spawn during certain activities in the Cosmodrome.  
      • NOTE: This should resolve an issue where gaggles of Guardians would convene in the Divide, all shooting into a cave-like structure. 
  • Fixed an issue where players could skip to the end of the Veles Labyrinth Lost Sector.  

CRUCIBLE 

  • Fixed an issue where Defeats’ audio was playing too often. 

COMBAT 

WEAPONS 

  • Fixed an issue where Trench Barrel was not being removed after firing three shots.  

REWARDS 

  • Fixed an issue where prime attunements were not being applied properly after reaching the soft cap (1200 Power). 
  • Fixed an issue where the Strange Visitors emote from Seasonal of Arrivals Silver bundle would no longer appear in Rahool’s inventory to claim. 
  • Updated the World Engram weapons reward pool. 
      • Remove all Legendary weapons that hit their Infusion Cap at the end of this Season. 
      • Added all of the Seventh Seraph weapons from Season of the Worthy. 
      • Added all of the Season of Arrivals Seasonal and planetary reprisal weapons. 
      • Set weight drop chances so that the newer an item is, the more likely it is to drop.   

BOUNTIES 

  • Reduced number of bounties required for the New Light quest from three to one.  
  • Fixed an issue where Combat Drill bounties were requiring Elimination defeats. 
      • They will now correctly require Clash defeats. 

SEASON 

  • Fixed an issue where players already have Seasonal Artifact but the Season quest does not progress. 
  • Fixed an issue where Lure mods were duplicating. 
  • Fixed an issue where Perk Veto Mods for the Cryptolith Lure were not correctly preventing the excluded perks from rolling on the weapons 
  • Fixed an issue where players already have the Lure but the Lure quest doesn’t progress.  

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