Deep Rock Galactic has been updated to season 1 patch 5 today by Ghost Ship Games. You can find out the complete patch notes for this update here.
Ghost Ship Games has brought a number of fixes for this update. This includes fixes for several crashes, weapon issues, and to make Hiveguards aggressively guard again. Additionally, clients can pet Hack-C again for that moral support. Get the details on the update below, or take a look at the Steam forums.
Deep Rock Galactic Season 1 Update Patch Notes 5
- – Attempted fix for cascade particles LOD crash
- – Fixed crash when late joining
- – Potential fix for voice chat related crash during seamless travel
- – Attempted PhysX crash fix
- – Attempt to fix crash involving Corrosive Sludge Cannon particles
- – Fix to Hollow Bough sometimes crashing during level generation
- – Fixed crash occurring in Deep Dive end screen
- – Fixed Patrol Bot movement logic when going from flying to rolling so it does not snap up and down
- – Fixed a weakpoint on the Bulk Detonator that did not glow when hit
- – Attempt to fix Hiveguard not being hostile after spawning, breaking the mission since it cannot be killed
- – Deposit text now hides correctly for clients while the M.U.L.E. is being deployed
- – Fixed a bug that caused holding a Transmitter Node while a Power Station is getting connected has a chance to change weapon view and prevent tool use
- – Fixed a bug that caused the Transmitter Nodes to be out of sync when clients threw them at walls
- – Fixed clients being unable to pet Hack-C
- – Scoring Spaceball in the barrel hoop now only awards 1 point to prevent exploits
- – Fixed a bug causing platform carving to let players see through the map
- – Fixed a bug causing the gun to be drawn on top of pickaxe when you start pickaxing in the middle of a grapple
- – Fixed a bug that caused Scout’s Grappling Hook range indicator has trouble gauging grappling range
- – Fixed the grappling hooks cooldown sound was not setup correctly, making it not respect audio settings
- – Fixed a bug that caused Grapple Hook exit velocity server/client be to inconsistent
- – Fixed a bug that caused Grappling Hook auto-switch setting to be non-functional
- – Fixed a bug that made it look like the Scout was sprinting mid-air while grappling
- – Readjusted tracers for all weapons so they don’t start behind the barrel
- – Fixed a bug that prevented Armor Breaking from working on some weapons
- – Fixed a bug that caused Armor Breaking to not work against light armor
- – Fixed a bug that caused Persistent Plasma OC to not work in multiplayer
- – Fixed the Sludge Blast overclock for the Corrosive Sludge Cannon triggering muzzle and sound particle for each sludge fired, causing unnecessary performance loss.
- – Fixed a typo in the Volatile Impact Mixture OC for the Corrosive Sludge Pump
- – Fixed Corrosive Sludge Puddles heating up enemies without actually being on fire themselves
- – Fixed a typo in the Neuro-Lasso OC for the LOK-1 Smart Rifle
- – Fixed a bug that caused pickaxe power attack cooldown to display green numbers in the Equipment Terminal as the cooldown gets longer
- – Fixed that Bosco’s T5B Fast Regeneration mod’s benefit was highlighted as a downside
- – Fixed Bosco Rocket cooldown showing wrong upgrade number color
- – Fixed Pickaxe power attack cooldown upgrade showing wrong upgrade number color
- – Fixed a mismatch in text and speech when Mission Control congratulates the player on a promotion
- – Fixed a typo in the description of the Heat property
- – Fixed a bug with text on the Hacking Tool not being localizable
- – Players can now see underscores in usernames with underscores ( _ ) in the mission complete screen
- – Removed default binding from raw input. So raw input only handles PS4 and PS5 controllers, while Xbox controllers are still handled by XInput.
- – Added DLC menu tab, which will let players preview DLC videos and go to store pages