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Home»Patch Notes»Chorus Update 1.06 Patch Details: What’s New In March 15 Update
Patch Notes

Chorus Update 1.06 Patch Details: What’s New In March 15 Update

GIStaffBy GIStaffMarch 17, 2022No Comments2 Mins Read

Chorus has been updated to version 1.06 today by Deep Silver. You can get the complete patch notes for this update from here.

This patch has implemented support for Ray-Tracing and DualSense controller on PS5 and Xbox Series X. The ray-tracing update has also been implemented for the PC version of the game. There are some balancing changes and bug fixes implemented as part of this update as well.

Chorus Update 1.06 Patch Notes

PC  – Visual Update and HOTAS.

  • Ray-Traced Reflections support has been added for a more realistic and immersive visual experience.
  • You can now use most HOTAS (hands on throttle-and-stick) controllers to map all gameplay actions and input values to buttons and axes from multiple devices. Set target velocity directly via a throttle, instead of manually controlling acceleration/deceleration. Control the roll of the player ship.
  • Added support for NVIDIA’s DLAA.

PlayStation 5 | XBOX Series X – Visual Update.

  • Ray-Traced Reflections support has been added to Chorus on PlayStation 5 and Xbox Series X for a more realistic and immersive visual experience.
  • Ray-Tracing graphics mode is now available in options for PlayStation 5 and Xbox Series X players. Enabling Ray-Tracing will set gameplay to 30fps with 4K Dynamic Resolution and ray-tracing on.
  • Additional Adaptive Trigger Effects for various Forsaken weapons added for PlayStation 5 to enhance player immersion.

ALL PLATFORMS – Balancing and Localization.

  • Balancing
    • Increased time to destroy Regrowth-Seals in first temple.
    • Damage from collisions with low and medium impact angles as well as medium speeds has been reduced.
    • Damage from collisions against shield has been reduced by half, making it absorb four times as much collision damage as hull.
    • First boss
      • Damage over time when falling behind while flying inside the arms has been reduced, allowing potential recovery on collision.
      • Picking up the hull that drops from destroying the third arm will now always restore 100% hull.
      • The placement of the hull pickup that drops from destroying the third arm has been adjusted to make it easier to collect.
      • Damage over time in the last phase has been reduced by half, effectively doubling the time limit to destroy the boss.
    • Localization
      • Japanese language localization is now available for full game and demo versions of Chorus on all platforms.
    • Bug Fixes
      • Various minor visual and rare mission progression fixes.

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