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Bright Memory Infinite was updated today on PC by Playism. You can find out the complete patch notes for this update from here.
The update today has to deal with a number of fixes and adjustments and it was released on PC. You can get the details on this update below, or have a look at them on Steam.
Bright Memory Infinite Update Patch November 14
Fixes & Adjustments
- Reworked the “Stealth Mission” alert system, after the enemy found that players will not fail,will enter into battle with the enemy.
- Fixed an issue where “Surrounded” stealth levels had kitchen knives disappearing.
- Adjust the friction of “car driving” tires to avoid skidding when going too fast.
- Adjust “car steering” to avoid skidding if the steering Angle is too high.
- Reduced steering input rate for “car driving”.
- Fixed an issue where the “special Bullet” firing mode would automatically switch when the front ammo was 0.
- Fixed an issue where “Reliquary” became negative.
- Adjusted “after finishing the game once” to no longer display “Counter” and “dodge” tutorial popup.
- Fixed an issue where “Hell difficulty” was still locked after “Revenge Difficulty”
- Fixed an issue where “block” could jump out of some locations.
- Fixed an issue where shotguns fell off the cliff and were unable to continue.
- Fixed an issue where the shotguns on the walkway fell off a cliff and could not continue the game.
- Fixed “to run along the wall” being able to walk into rocks.
- Fixed “Surrounded” armored vehicles appearing at checkpoints, player enters the right side of the house door can pass through the problem.
- Fixed an issue where the player’s hair would become a straight line when the “Six-armed Emperor” appeared.
- Fix the problem that the prompt box of “Relic” novice tutorial cannot be closed.
- Fix the problem that the nearby Reliquary will be refreshed repeatedly after reading the archive when the “sniper rifle” is obtained.
- Fix the problem that the UI players on the left side of the move list can use the mouse to edit the text.
- Fixed the issue that the “Dodge” tutorial could not continue the game when using certain skills.
- Fixed an issue where “Giant king” could be dragged to the ground by the tractor.
- Adjusted the health of “Mountain Beast” in Revenge and Hell difficulty.
- Increase the supply of weapons and ammunition in the battle area of the “Giant king”.