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Home»Patch Notes»Ark Survival Evolved Update 2.68 Patch Details: What’s New In October 26 Update
Patch Notes

Ark Survival Evolved Update 2.68 Patch Details: What’s New In October 26 Update

GIStaffBy GIStaffOctober 27, 2021No Comments3 Mins Read

Ark Survival Evolved has been updated to version 2.68 today by Studio Wildcard. You can find out the complete patch notes for this update below.

This update brings the new Halloween-themed event, Fear Evolved. Other changes include numerous bug fixes and quality-of-life improvements. You can get the complete details on this update below.

Ark Survival Evolved Update 2.68 Patch Notes

PlayStation Current Version:  v696.6 – 10/26/2021

Xbox Current Version:  v940.9 – 10/26/2021

PC Current Version: v339.5 – 10/26/2021

  • Fear Evolved 5 is now live
  • Fixed single-player flyer speed

Balance
Blood Stalker

  • Reduced piercing damage from 85% to 65%.
  • Players grappled now get a 20 second immunity buff from being webbed by the Bloodstalker again
  • No longer unequips player’s melee weapon when webbed

Wyverns

  • Reduced Wyvern HP gained per level by approximately 20%
  • Reduced armour penetration on Lightning Wyvern beam attack by approx 20%
  • Buffed Fire Wyvern right-click attack by approx 30%
  • Prevented Void Wyvern from performing a right-click attack unless mounted by a rider
  • Adjusted Wyvern base drag weight to match Crystal Wyverns so that they behave similarly against items that take this into consideration, such as the Net Ammo. (Therefore Fire, Lightning, and Poison Wyverns can now be netted).

Noglin 

  • Now targetable by Plant X
  • Takes reduced damage from Plant X when attached to a player

Net Ammo

  • Increased durability usage on Harpoon Gun for net ammo specifically. Cost per net fired increased by approx 250%
  • Increased weight of weight ammo from 0.2 to 2.0

Mammoth

  • Prevented being dismounted from creature when you are buffed by the Mammoth
  • Mammoth war drummer now gets 40% damage mitigation whilst drumming


Shadowmane

  • Reduced the range the stun attack can target horizontally by 20% 
  • Increased the holding space bar jump distance by 20%
  • Reduced how many targets the Shadowmane can chain stun when right-click is held to 7 targets from 15 targets
  • Increased cooldown of teleport attack from 4.5 seconds to 15 seconds and each target added increases the cooldown by 2 seconds rather than 1 second – Increased the length of the immunity buff after a player has been stunned by the Shadowmane from 30 seconds to 50 seconds.
  • Reduced passive creature armour from 124 to 80 and reduces its armour gained per level by 35%

Global Stun Immunity Buff

The following dismounts will now respect an overriding dismount immunity buff when the effect is created by any of the following creatures and items:

  • Void Wyvern
  • Shadowmane
  • Netgun
  • Flash bang (Plant Z Grenade)

Miscellaneous Balance

  • Prevented the Exo mek from filling turrets that have recently fired
  • Increased Megalosaurus damage with the night time buff by approx 25%
  • Increased Tek Turret HP by 100%

Quality of Life and Misc.

  • Increased slots on the Industrial Grinder from 60 to 120
  • Expanded the Tek Cloner register range by 3x
  • Reduced Tek Surveillance Console Stack Size from 100 to 5
  • Display a HUD whilst holding H with tek Glove equipped displaying player location and upload timer
  • Increased Magmasaur’s smelting output by 100%
  • Enabled auto-harvest on Ankylosaurus
  • Enabled breeding on Rockdrakes
  • Enabled breeding on Achatina 
  • Fixed some exploits
  • Fixed a bug where TEK Stryders and MEKs would not regain health in stasis
  • Fixed a bug where MEK modules would lose durability when released from cryopod
  • Two new admin commands: cheat drainwater <number> and cheat drainfood <number>
  • Fixed a bug where the Dedicated Storage Box would ignore stack modifiers in server config files
  • Fixed a bug where caused Plant Z to no longer heal dinos
  • Fixed a bug where Soap would remove textures from some structures
  • Fixed a bug where Cosmetics on the Shadowmane would not retain their colour

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