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Home»Patch Notes»Aeterna Noctis Update 1.0.6 Patch Details: What’s New In December 30 Update
Patch Notes

Aeterna Noctis Update 1.0.6 Patch Details: What’s New In December 30 Update

GIStaffBy GIStaffDecember 30, 2021No Comments3 Mins Read

Aeterna Noctis has been updated to version 1.0.6 today by Aeternum Game Studios. You can find out the complete patch notes from here.

This patch is a significant one that added a new mode, Aeterna among other changes. This mode reduces the difficulty as well as redesigns some of the platforming challenges in the game. You can get the details on this update below, or take a look at the Steam forums.

Aeterna Noctis Update 1.0.6 Patch Notes

– The new game mode “Aeterna” (reduced difficulty and redesign of platforms-puzzles) has been implemented. At the moment, there will be no achievements in this mode but we are working on it.

– The new game mode “Noctis” (Current Difficulty) has been implemented

– It is possible to switch between the two difficulty modes at any time from the pause menu

– A “Skull” indicator has been implemented in the HUD when playing in “Noctis” mode.

– Fixed a bug where some players would lose the fog of war when restarting the game

– Fixed a bug whereby the game was not saved correctly, causing rollbacks to previous points in the game (PS5)

– The performance of volumetric lights has been improved

– Loading between scenes has been improved to optimize the memory used in the transition

– Small visual bugs have been fixed

– Fixed a bug where the King would freeze after resurrecting when he died while attempting to teleport

– Enemies have been balanced in both difficulty modes to better match game progression

– Some King’s weapons have been balanced in both difficulty modes to better match game progression

  • Damage from Celestial Arrow (Light and Dark) has been reduced by 10%
  • The damage of the additional wave when equipping the gems “Voice of the Abyss” and “Cry of the Abyss” at the same time has been increased by 50%
  • Axe load time reduced from 1.5s to 1s without upgrade gem and from 1s to 0.5s with it.
  • The blood cost of the axe has been reduced from 50 points to 30 points out of 100
  • The damage of the waves generated by the spear has been increased by 30% without an upgrade gem and by 60% with it
  • The blood cost of the spear has been reduced from 50 points to 30 points out of 100

– The number of indicators on the map for collectibles and missions has been increased

– Fixed icons not appearing correctly on the map after purchasing the Atlas of the area from “Drake”

– The number of thrones has been increased in both difficulty modes to facilitate exploration

  • 1 new throne in “Rest of the Heroes”
  • 2 new thrones in “Cave of Ascension”
  • 1 new throne in “El paramo de los caidos” (west)
  • 2 new throne in “End of the World”
  • 4 new thrones in “Cosmos”
  • 3 new thrones in “Royal Stairs”
  • 1 new throne in “The Palace of Aeterna”

– The gold obtained in the chests has been increased

– Errors in obtaining some achievements have been corrected (Achievements already completed will be given to players when accessing the progress menu)

– Checkpoints have been increased in some sections

– A bug that allowed unlimited money to be obtained through the “collection” has been corrected

– Fixed a bug that modified button actions when using PS4 controller

– The action “Interact” has been included in the remapping of controls, this will not modify the interaction notice prompt.

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