Relics are the most important items to get in Rogue Legacy 2. It always comes with a price but helps you power up in no time. You can find them in rooms and select one out of two. Always make a better choice because it won’t be redeemed once chosen.
When you are picking up a relic it will cost you a resolve which is available in a certain amount so make sure you spend it wisely. In this article, we have listed below all the Relics that are available in Rogue Legacy 2 with their Resolve Cost and Effect.
All Rogue Legacy 2 Relics
Relic:
Achilles’ Shield
Resolve Cost:
25
Effect:
Deal 10% more Spell and Weapon Damage while at 50% Health or higher.
Relic:
Aite’s Sword
Resolve Cost:
35
Effect:
You deal 125% more damage, but this Relic is fragile.
Relic:
Amat Sun
Resolve Cost:
55
Effect:
Your Weapon applies (or extends) Burn for 2 seconds.
Relic:
Ambrosia
Resolve Cost:
25
Effect:
After taking damage you are Invincible for an additional 1.25 seconds.
Relic:
Ancestral Soul
Resolve Cost:
0
Effect:
Revive from mortal blows with 50% of your HP. Can occur 1 time.
Relic:
Antikythera
Resolve Cost:
35
Effect:
Gain 10% Magic Damage per enemy defeated. Bonus lost when hit. (Max 50%).
Relic:
Arcane Necklace
Resolve Cost:
25
Effect:
Cast 3 Spell(s) to charge the necklace, and make the next cast free.
Relic:
Atrophos’ Scissors
Resolve Rate:
25
Effect:
Critical damage from Spells and Weapons increased by 20%.
Relic:
Blessing of Life
Resolve Cost:
0
Effect:
Take 30% Max HP damage. Increase Max HP by 15%.
Relic:
Blessing of Strength
Resolve Cost:
0
Effect:
Deal 6% more Weapon Damage.
Relic:
Blessing of Talent
Resolve Cost:
0
Effect:
Gain 20 Resolve.
Relic:
Blessing of Wisdom
Resolve Cost:
0
Effect:
Deal 6% more Magic Damage.
Relic:
Body Buffet
Resolve Cost:
35
Effect:
Defeated enemies have an 8% chance of dropping a Health Drop.
Relic:
Boxing Bell
Resolve Cost:
45
Effect:
Your weapon applies Combo.
Relic:
Catalyst
Resolve Cost:
25
Effect:
Deal 20% bonus damage to enemies with a Status Effect.
Relic:
Charon’s Trial
Resolve Cost:
0
Effect:
Cursed Relic. Until purified, any hit taken is Fatal. Defeat 15 enemies to purify it and gain a 20% Gold, Ore, and Aether bonus.
Relic:
Clotho’s Spindle
Resolve Cost:
25
Effect:
Critical chance for Spells and Weapons increased by 10%.
Relic:
Coeus’ Shell
Resolve Cost:
45
Effect:
Defeat 6 enemies to prevent the next source of damage.
Relic:
Consume Nectar
Resolve Cost:
0
Effect:
Heals for 500% of Intelligence and restores 100% Mana.
Relic:
Cornucopia
Resolve Cost:
25
Effect:
Health Drops restore an additional 8% of your Max Health.
Relic:
Corrupting Reagent
Resolve Cost:
35
Effect:
After 3 Dashes, your next Dash will leave a poisonous cloud behind for 2 seconds.
Relic
Cosmic Insight
Resolve Cost
25
Effect
Gain 100 Mana when hurt. Mana gained can Overcharge.
Relic
Demeter’s Trial
Resolve Cost
0
Effect
Until purified, any hit taken is Fatal. Collect 2 food/potions to purify this relic and gain 30% Max HP and 50 Mana.
Relic:
Diogenes’ Bargain
Resolve Cost:
15
Effect:
Oath Relic. No more gold. All Gold Bonuses are converted into an XP bonus instead (100% + your Gold Bonus).
Relic
Dreamcatcher
Resolve Cost
35
Effect
Defeat enemies while at Max HP to gain 5 Max Mana. (Max 200).
Relic:
Empty Vessel
Resolve Cost
25
Effect
Gain 10% bonus Health, Weapon and Magic Damage.
Relic
Fate’s Die
Resolve Cost
25
Effect
After defeating 6 enemies, the next non-special enemy hit dies instantly.
Relic
Freon’s Reward
Resolve Rate
25
Effect
Opening Chests restores Health equal to 100% of Intelligence.
Relic
Glowing Ember
Resolve Cost
25
Effect
Deal 75% more damage on every 6th hit. Counter resets if you take damage.
Relic
Gnawed Bone
Resolve Cost
25
Effect
Eating Health Drops while at Full Health increases Max HP by 10% (Max 3 stacks).
Relic
Grave Bell
Resolve Cost
35
Effect
You have a 25% chance of avoiding a Fatal Blow.
Relic
Hector’s Helm
Resolve Cost
25
Effect
While below 50% Health, deal 20% more Spell and Weapon damage.
Relic
Hermes’ Boots
Resolve Cost
35
Effect
You are Immune to static spikes.
Relic
Heron’s Ring
Resolve Cost
35
Effect
For every point of Resolve below 100%, deal an additional 1% bonus Magic damage.
Relic
Hyperion’s Ring
Resolve Cost
55
Effect
Revive from mortal blows and regain 50% of your HP. Can occur 1 time(s).
Relic
Incandescent Telescope’s Bargain
Resolve Cost
15
Effect
Oath Relic. Deal 25% more damage to enemies far away, but deal 25% less damage if they are nearby.
Relic
Ivy Roots
Resolve Cost
25
Effect
Deal 12.5% bonus damage while on the ground.
Relic
Ivy Seed
Resolve Cost
25
Effect
Create an Ivy Canopy every time you do an Aerial Recovery.
Relic
Lachesis’ Measure
Resolve Cost:
55
Effect
Enemies defeated with a critical hit restore 6% of your Max Health.
Relic
Lamech’s Whetstone
Resolve Cost
35
Effect
Weapon Skill Crits now apply Magic Break for 2.5 seconds.
Relic
Lily of the Valley
Resolve Cost
10
Effect
Two are required to open the doors to Estuary Naamah.
Relic
Lotus Petal
Resolve Cost
25
Effecf
Increase your total Mana Pool by 50.
Relic
Lotus Stem
Resolve Cost
45
Effect:
Blocks up to 2 attacks. Consumes 150 Mana per block. Mana potions restore charges.
Relic
Marble Statue
Resolve Cost
25
Effect
Landing creates a small shockwave that destroys Mid-sized Projectiles and deals 50% Magic damage.
Relic
Obelisk
Resolve Cost
25
Effect
Your Skill Crits have an extra 20% chance of becoming Super Crits.
Relic
Onyx Key
Resolve Cost
45
Effecf
A black key. (Used to open the Onyx Gate.)
Relic
Pandora’s Trial
Resolve Cost
0
Effect
Cursed Relic. Until purified, any hit taken is Fatal. Defeat 10 enemies to purify this relic and gain 50 Resolve.
Relic
Pearl Key
Resolve Cost
45
Effect
A white key. (Used to open the Pearl Gate.)
Relic
Rage Tincture
Resolve Cost
25
Effect
After taking damage, deal 100% more damage during the Invincibility window.
Relic
Raven’s Ring
Resolve Cost
35
Effect
For every point of Resolve below 100%, deal an additional 1% bonus Weapon damage.
Relic
Red Sand Hourglass
Resolve Cost
25
Effect
Every 5 seconds your next Weapon attack deals 75% bonus damage. Timer resets if you take damage.
Relic
Serquet’s Stinger
Resolve Cost
55
Effect
Your Weapon applies 1 stack of Poison.
Relic
Skeleton Key
Resolve Cost
35
Effect
Open locked or melted Fairy Chests. Breaks after use.
Relic
Soul Tether
Resolve Cost
45
Effect
Every 5 seconds, your next attack deals 150% bonus Magic damage to all nearby enemies.
Relic
Steel-Toed Boots
Resolve Cost
35
Effect
Spin Kicks now apply Armor Break for 3.5 seconds.
Relic
The Future Successor’s Bargain
Resolve Cost
0
Effect
Oath Relic. Depart this world. Increase your current Gold by 35%. (Instantly kills you.)
Relic
The Heavy Stone Bargain
Resolve Cost
15
Effect
Oath Relic. Your Weapon deals 100% more damage, but has a 2 second cooldown.
Relic
The Incarus’ Wings Bargain
Resolve Cost
15
Effect
Your jump is replaced with Flight, but you take 100% extra damage.
Relic
The Serrated e’s Bargain
Resolve Cost
15
Effect
Oath Relic. Deal and take 100% more damage.
Relic
Vanguard’s Banner
Resolve Cost
45
Effect
Dashing creates a wave that destroys Mid-sized Projectiles. Waves travel 2 units.
Relic
Voltaic Circlet
Resolve Cost
35
Effect
Hitting an enemy with your Weapon will generate damage aura around you for 1.5 seconds.
Relic
War Drum
Resolve Cost
45
Effect
Every unique relic increases your damage by 6%.
Relic
Weighted Anklet
Resolve Cost
25
Effect
Your Spin Kicks deal 25% more damage.
Relic
Weird Mushrooms
Resolve Cost
35
Effect
Defeated enemies have Spore Burst applied to them.
Relic
Zealot’s Ring
Resolve Cost
25
Effect
Spells cast while at maximum Mana deal an additional 20% damage.
This should cover all the relics that you can find in Rogue Legacy 2.