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Home»Game News»Rockstar Games Had Worked On An Undead Nightmare Type DLC For GTA V
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Rockstar Games Had Worked On An Undead Nightmare Type DLC For GTA V

Emil JohnBy Emil JohnJanuary 5, 2024Updated:January 7, 2024No Comments2 Mins Read

Rockstar Games had apparently worked on a DLC for GTA V that was similar in scope to Red Dead Redemption’s Undead Nightmare.

A leak from 3 years ago had revealed mention of unannounced DLC that was in pre-production. The first of these GTA V expansions involved an alien war, while the second included story based content, and the third involved a zombie apocalypse similar to Red Dead Redemption’s Undead Nightmare DLC.

Gta v undead nightmare dlc

However, due to the massive success of GTA Online, the single-player DLC content was seemingly pushed into the online component. This is essentially why the Doomsday heist, which answered certain questions from GTA V’s story, ended up being a part of the online mode. The leaked information also revealed that Bully 2 and Agent were both shelved in 2011. This was later confirmed by the recent GTA V source code leak.

Grand Theft Auto V serves as the seventh main entry in the Grand Theft Auto series, succeeding Grand Theft Auto IV from 2008 and standing as the fifteenth installment overall. The game is set in the fictional state of San Andreas, modeled after Southern California. The single-player narrative follows three protagonists: retired bank robber Michael De Santa (Ned Luke), street gangster Franklin Clinton (Shawn Fonteno), and drug dealer/gunrunner Trevor Philips (Steven Ogg). They strive to execute heists while facing pressure from a corrupt government agency and influential criminals. Players explore the open world of San Andreas, encompassing the countryside and fictional city of Los Santos, which is based on Los Angeles.

The open world can be explored on foot or by vehicle, and the game can be played from both third-person and first-person perspectives. Players assume control of the three protagonists, switching between them both during and outside of missions. The narrative revolves around heist sequences, with missions featuring gameplay involving both shooting and driving. The game features a “wanted” system that regulates law enforcement responses to player crimes.

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Emil John

Emil John is an experienced journalist and reviewer, known for his detailed coverage of the latest news and insightful reviews.

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