Unsighted has been updated to version 1.1.3 today by Studio Pixel Punk. You can find out the complete patch notes for this update from here.
According to the official patch notes, there are some minor changes to the game’s physics system in this update in addition to various bug fixes. You can find out the details of the fixes in the patch notes below, or take a look at the Steam forums.
Unsighted Update 1.1.3 Patch Notes
Small changes to physics system:
-Solved the bug that caused players to be stuck inside certain platforms and had to reset the game
-Solve a rare (but annoying) problem that sometimes caused the player to barely land on a platform with the tip of the toe, see the character landing animation, just to slide right after it, fall, and had to try again. Now we’ve implemented a sort-of “Reverse Coyote Time” (google Coyote Time in games if you don’t know what it is).
When the game detects that you just landed on the tip of a platform and might slip and fall, you’re nudge a little bit forward, preventing the character from slipping, and succesfully making the jump.