The King of Fighters XV Update 1.34 Patch Notes: What’s New In June 10 Update

The King of Fighters XV update 1.34 is out now on PC, PS4, PS5, Xbox One, and Xbox Series. You can get the complete patch notes here.

For users playing the game on a PS5, the input lag has been reduced. There are other changes too including issues where the sound was reported as stopped or the game used to freeze. These have been fixed with the new patch. The full patch notes are available to view on the official website, or you can take a look at them below.

The King of Fighters XV Update 1.34 Patch Notes

Input Lag

  • Improved the native latency of the hardware.
    • *PlayStation5 only

Issue where sounds stop and the game freezes.

  • We have identified a rare problem related to sound that freezes the game, and have included the following as a temporary fix.
    • *The plan is to restore this feature when the cause is resolved.
  • Sound for speakers on controllers have been disabled.

UI for Online Rooms

  • Changed the button to open the Member List from ESC to F1 on keyboards.
    • *Only on STEAM / Epic Games Store / Windows10

PARTY VS

  • Resolved an issue where the character displayed on their icon was unintended.

Other

  • Resolved minor issues concerning the UI.

General

Rush

  • Resolved an issue where only some characters were able to follow up on aerial hits.
    • *Characters in question: ROCK HOWARD, B. JENET, GATO, GEESE HOWARD,  KING OF DINOSAURS
  • Resolved an issue where only some characters were able to continue the RUSH combo even after whiffing the 2nd hit.
    • *Characters in question: GATO, ATHENA ASAMIYA, TERRY BOGARD, RAMÓN, MEITENKUN
  • Opponent knockback now the same as other characters on first hit.
    • *Characters in question: KYO KUSANAGI, JOE HIGASHI

Hurtbox during jumps

  • Resolved an issue where some characters’ hurtboxes expanded downwards right before landing compared to other characters.
    • *Characters in question: ASH CRIMSON, ANDY BOGARD

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