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Home»Patch Notes»Terraria Update 1.25 Patch Details: What’s New In October 19 Update
Patch Notes

Terraria Update 1.25 Patch Details: What’s New In October 19 Update

GIStaffBy GIStaffOctober 20, 2021No Comments2 Mins Read

Terraria has been updated to version 1.25 today by Re-Logic. You can find out the complete patch notes for this update from here.

This update has brought in some bug fixes and continues on the Journey’s End content patch that was deployed earlier on consoles and PC. You can get the details on this update below, or have a look at them on the official website

Terraria Update 1.25 Patch Notes

  • “Classic” scheme has been changed to be the closest match Red’s Pick from the Console 1.3 Era (though it retains the ability to remap/add all of the new functions available with 1.4)
  • D-Pad Cursor Snap feature from RL/PW can be achieved by binding dpad to Grid Snap (see video below)
  • D-Pad Hotbar feature from RL/PW can be achieved by binding the four dpad directions to Dynamic Hotbar 1-4 (see video below)
  • Grapple is now bound to B again, along with Interact – Interact may be bound to whatever button players have assigned for Secondary Fire or Grapple, but not any others in order to avoid numerous conflicts and edge case issues.
  • Fixed an issue where the system was wrongly capping the maximum number of worlds at 10, but the UI was not recognizing this cap. The world/map cap is now 30 as originally intended, and the UI will enforce this (no New button if you have 30 or more worlds)
  • Fixed an issue with not being able to add more offline players to splitscreen on PS4
  • Fixed the mouse scroll wheel issues on PS4 and Xbox
  • Fixed lag spikes caused by the growth of Pumpkins
  • Fixed Player 2+ in split screen not being able to see the Traveling Merchant’s wares
  • Fixed Thunderstorms in splitscreen causing blocks to become invisible
  • Fixed time being frozen in non-journey worlds when joining a MP session from the tutorial
  • Fixed the Angler’s quests not being updated for Clients in a MP session
  • Fixed treasure bags only being dropped for one person in MP or Split screen
  • Fixed Dungeon Casters and other Projectile weapons’ VFX not showing in the left hand side of the world
  • Fixed Geodes not being able to be thrown on the ground to open them

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