Temtem has been updated to version 01.008.000 today by Crema for PS5 and PC. You can find out the complete patch notes for this update from here.
Temtem is a Humble Bundle-published massively multiplayer online role-playing game developed by Spanish development firm Crema. Along with your Temtem team, seek adventure in the beautiful Airborne Archipelago. Catch every Temtem, fight other tamers, personalize your home, join a friend’s journey, or explore the ever-changing online world. The latest update for the game is out now implementing some changes as seen below.
Temtem Update 01.008.000 Patch Notes 0.7.4
Important Notice
- The instrument delay setting has been reset for everyone. This was supposed to be 0ms when we launched the instrument featured, but it was set to 500ms by default.
- This will make the toy piano feel better and more responsive.
- Players are still able to tweak the setting, which is useful in case different players want to sync their tunes to play together.
Improvements
- Some messages at the end of battles (money lost when losing, money won during a dojo rematch, and TMR changed during a ranked battle) now won’t skip automatically.
- Added some more vibration triggers in battle and while jumping or climbing.
Balance
Economy
- 👥Telomere Hacks and Hotfixes can now be sold to NPCs.
- Hacks are sold for 1000 Pansuns each, and Hotfixes are sold for 2000 Pansuns each.
PVE
- The Mythical Temtem in Lairs will now be a bit tankier.
- Medicine items are now slightly more expensive during lairs.
PVP
- 👥The TMR formula will no longer take into consideration the number of healthy Temtem left on the battlefield.
- While this made sense on paper, it has lead to unwanted behaviors (like surrendering the moment your rival has a minimal lead) and it promoted certain team compositions over others.
- The top Tournament league will now start at 1500 TMR instead of 1600.
- Pansun rewards for the top tournament league participants have been increased.
Temtem
- #080 – Pocus
- DEF increased 36 ⇒ 40.
- SPDEF increased 46 ⇒ 51.
- #115 – Oceara
- SPATK increased 103 ⇒ 105.
- Aquatic Whirlwind has been removed from its moveset.
- Water Blade has been added to its moveset.
- #133 – Tuvine
- ATK increased 65 ⇒ 74.
- SPATK increased 56 ⇒ 60.
- SPD increased 65 ⇒ 70.
- #144 – Vulffy
- HP reduced 54 ⇒ 50.
Traits
- Frightening
- Turn duration increased from 2 ⇒ 5.
- Intimidator
- Turn duration increased from 2 ⇒ 5.
- Striking Transmog
- It will now only work with single-target Techniques.
Gears
- Talisman
- It now denies the Doom status for both the holder of the Gear and its ally.
- Shuine’s Horn
- In addition to its current effect, the type-changed techniques now do an additional 25% damage.
Techniques
- Darkness
- Priority lowered Ultra ⇒ Very High.
- Hold reduced 2 ⇒ 1.
- Toxin Shower
- It will now target every Temtem in the battlefield except for the caster.
- It will now apply 2 turns of Evading to the caster.
- STA cost increased 10 ⇒ 15.
- Water Blade
- Damage increased 52 ⇒ 64.
- Priority increased Low ⇒ Normal.
- STA cost increased 10 ⇒ 15.
- Autodestruction
- Now the rivals will get hit before the Temtem that uses the technique faint, leading to a win for the caster in case there is a tie.
- 👥Fixed Dojo Rematches not ending at turn 30 on some occasions.
- Fixed some places where Tamers could get stuck while sliding on the crystal.
- Fixed displaying an earlier month on the Titles for the Tournaments.
- [PS5] Fixed Haptics happening on Technique animations even with the Haptic Feedback setting turned off.
- 👥Fixed Status conditions only being applied to one Temtem if a Striking Transmog Mimit used a multiple target technique that applies a Status Condition.
- Fixed caster getting the Doom Status after activating the trait Neurotoxins on a Temtem with the Toxic Skin trait.
- Fixed not seeing a Temtem as Overexerted if the ally Temtem faints the turn after a Temtem overexerts, and the Tamer suffers a disconnection while they were selecting an action for that last turn.
- Fixed technique animations not being played right after the Lava Wave VFX.
- 👥Fixed not being able to navigate the TemDeck if the focus was on a Gear from a Battlebox and then we switched to the Main Squad.
- Fixed focusing on a message where the Cursor was placed even though the chat was opened using the Keyboard or a Controller.
- Fixed not being able to input numbers on the Join Party Menu if you opened it using the mouse.
- Fixed prices not being updated on the Lair Store when it was opened if another Tamer had obtained the Bonus that applies a Discount to the Store.
- Fixed controller vibrating when other players were using the hook.
- Fixed controller vibration being too intense when the character bumped into a corner.
- 👥Fixed Sasaya’s dojo rematch dialogue defaulting to “No”.
- Fixed Egg Timers not updating if a Tamer opens their Squad Menu during a battle.
- Fixed two animations on a Temtem’s portrait from the Tempedia being overlapped if you hovered over them for a very short period of time.
- 👥Fixed Tamers’ character model disappearing after their Temtem evaded the technique Rockfall.
- Fixed Tamers’ characters model disappearing after using the Technique Lava Wave.
- Fixed Bright Beam not showing the damage multipliers.
- Fixed the Minimonolith icon overlapping with its quantity on the store.
- Fixed being able to sit while fishing.
- Fixed having the fishing line deployed for a few seconds if a Tamer canceled fishing at the same time one of the fishing alerts happened.
- Fixed being able to rotate your character while fishing if the Mouse was being used to fish.
- 👥Fixed Momo doing its special interaction on its own if a Tamer interacted with it while sitting.
- Fixed being able to clip through Javi Agüera’s legs in the Crema’s office. That’s what he gets for sitting like that.
- Fixed Club names appearing much bigger in your opponent’s card during Tournaments.
- Fixed seeing other Tamers’ name overlapping their character if they found a ranked match while being in the AFK Status.
- Fixed not being at the right position on the Tucma Underground Map while being in the Gardens of Aztlan.
- Fixed not looking at NPCs if the Tamer was looking at them sideways and waited a few seconds.
- Fixed the “look at” animation being canceled if a Tamer interacted directly with an NPC.
- Fixed SFX in the battles of the Sacred Lake Lair being too loud.
- Fixed Route name not being shown properly in the Tetzauyo dialogue during the Rock Far quest while playing in Spanish or French.
- Fixed pronouns code being shown during a dialogue with an NPC in Anak Volcano while playing in Spanish.
- Fixed some bags that were stretching themselves after the Player got up from a sittable.
- Fixed Lava Wave making Players’ characters invisible after being used.
- Fixed Player’s Temtem being invisible for a few frames after using the technique Magma Cannon.
- The “Leave Tournament” option has been removed from the UI if the player is spectating a Tournament.