Stardew Valley has been updated to version 1.5.6 today by Concerned Ape. You can find out the complete patch notes from here.
This patch is a minor one aimed at resolving some in-game crashes and addressing bug fixes that have been reported for the game. In addition to resolving the issue with the game when multi-monitor setup was used, there is an in-game update to Steamworks 20.0 among other fixes. You can get the details of this update below, or take a look at Steam forums.
Stardew Valley Update 1.5.6 Patch Notes
- – On multi-monitor setups, the game now remembers and restores on the last used monitor.
- – Potential fix for a random crash that could occur at the end of the night.
- – Fixed a bug that prevented the various farm types’ wallpapers and floorings from applying when starting a new game.
- – Fixed a bug where pressing ESC to dismiss the level up screen would dismiss the menu without applying the level up, causing it to reappear every night.
- – Hoed dirt no longer decays under forage items on the farm. This ensures that dirt under freshly grown seasonal forage seeds can no longer disappear randomly.
- – Grass placed indoors no longer dies when seasons change to Winter.
- – Fixed being unable to harvest Tea Saplings placed on Garden Pots on Ginger Island.
- – Fixed an issue where the Z key would be unbindable after resetting controls to the default.
- – Fixed map screenshots not functioning on Linux.
- – Updated Steamworks.NET to 20.0.0.