Rust December update is out now on PC with a number of changes. You can read the complete patch notes from here.
Rust developer Facepunch is planning to release a Xmas-themed update on December 16 that will bring a number of changes including the addition of a new event to celebrate the holidays and more. You can read on the changes below, or take a look at Steam.
Rust Excavator Update Patch Notes
Changelog
- Enhanced First Person spectate
- Excavator supply drops
- Excavator 2.5x more yeild
- Failed code lock entry for after 8 failed attempts now locks out user for 15mins
- Exposed bear, boar and chicken populations in Server Admin UI
- Increased human AI line-of-sight responsiveness.
- Compound Bow moved to T1 Techtree
- Compound Bow loses condition while drawn back
- Reduced NVG grain and overlay intensity
- Fish can now be sold for more scrap at fishing village exchange
- MP5 NPC drop chance lowered
- Watch tower decay, health and craft time higher
- Table item craft no longer need metal fragments
- Higher forest density
- TechTree T2 electricity and car parts now on a separate branch
- [MLRS] Increased the target hit area, and rockets cluster less towards the centre. In general it’s now better for larger bases vs. precision targeting.
- [MLRS] Increased the MLRS UI map zoom a little to make targeting easier (remember that it will show a marker you’ve placed as well).
- [MLRS] The MLRS UI now supports characters from other languages.
- [MLRS] The MLRS rocket explosion ground effect now plays at the true hit point rather than directly below the main explosion.
- [MLRS] Reduced MLRS rocket world model size and mass to 25% of actual size and mass. No more giant rockets.
- Fixed skull rock skin missing sound effects
- Fixed case where ammo would be lost when an auto turret reloads a weapon
- Animals no longer continue to attack player corpses.
- Animals will no longer attack players inside modular vehicles.
- Fixed desync exploit abused by some private hack providers
- Fixed gap exploit abused by a large number of hacks
- Fixed missions UI enabled on first open and requiring double click to close
- Fixed some mission typos, incorrect text and wrong reward amounts
- [MLRS] Fixed MLRS rocket backfire effects flashing on when entering LOD range.
- [MLRS] Fixed cassette recorders not sticking correctly to MLRS moving parts.
- Fixed SAM sites not shooting hot air balloons anymore
- The info panel for rocket ammo now shows their true maximum range instead of a semi-fabricated one.
- Fixed LOD issues on the excavator