Resident Evil Resistance Update 1.10 Details

Capcom has updated Resident Evil Resistance to version 1.10 on all platforms. This update brings new features and bug fixes as mentioned in the patch notes.

New cosmetic skins have been added with this update. There are other adjustments and bug fixes included as well that deal with the various playable characters.

You can have a look at the full Resident Evil Resistance 1.10 update patch notes below.

Resident Evil Resistance Update 1.10 Patch Notes

New features:

Cosmetics

  • ・Added 5 new weapon skins.
  • ・Added 35 new Survivor skins.
  • ・Added 10 new Survivor gestures.
  • ・Added 30 new sprays.
  • ・Added 10 new creature skins.
  • ・Added 4 new zombie gestures.

Survivor Weapons

  • ・The new KASHIMA weapon can now be purchased from the Armory in all areas.
  • ・The new RAI-DEN weapon can now be purchased from the Armory in areas 2 and 3.

Creatures

  • ・A new creature, the Ne-α, has been added. It can be spawned by using the new Ne-α skill card.

Skill Cards

  • ・Added the Decoy skill card.
  • ・Added the Shock Trap skill card.
  • ・Added the Flashbang Mine skill card.
  • ・Added the Enhancer – Invincible skill card.
  • ・Added the V-ACT Zombie skill card.
  • ・Added the Reclamation Anchor skill card.
  • ・Added the Energy Leech Rifle skill card.
  • ・Added the Remote Regen Mod skill card.
  • ・Added the Remove Limiter skill card.
  • ・Added the Ne-α skill card.
  • ・Added the Ne-α – Infectious skill card.
  • ・Added the Barrier skill card.
  • ・Added the Supply Zombie skill card.
  • ・Added the Deception skill card.
  • ・Added the Umbrella Reserves skill card.

System Changes

  • ・Increased the Equipment Point limit for all characters (20→25)
  • ・Adjusted ranks at which additional skill cards are unlocked such that all skill cards are obtained by rank 20.

Annette

  • ・Added the new Ambush area 2 exclusive card for Annette.
  • ・Added the new Licker – Regen Aura area 3 exclusive card for Annette.

Daniel

  • ・Added the new Synchronize Mod area 2 exclusive card for Daniel.
  • ・Added the new Remote Shell area 3 exclusive card for Daniel.
  • ・The Unnatural Selection skill variant now also increases damage dealt by the Ne-α’s Tentacle Spear.

Alex

  • ・Added the new Contagion area 2 exclusive card for Alex.
  • ・Added the new Detonator Mod area 3 exclusive card for Alex.

Spencer

  • ・Added the new Omniscience area 2 exclusive card for Spencer.
  • ・Added the new Reroute area 3 exclusive card for Spencer.

Nicholai

  • ・Added the new Auto Shield Mod area 2 exclusive card for Nicholai.
  • ・Added the new Tactical Shields area 3 exclusive card for Nicholai.
  • ・The Watchdog skill variant now includes the Ne-α amongst the creatures it can randomly deploy.

Adjustments and Fixes:

Martin

  • ・Lengthened the cooldown of Flash Baton’s “Shockwave” skill variant.
  • ・Resolved an issue where the damage reduction effects of Sapper’s “EOD Suit” skill variant would remain applied indefinitely if Martin was in the process of disarming a trap when the Survivors advanced to the next area.

Daniel

  • ・Resolved an issue where the Tyrant would become unresponsive if attacked while performing certain actions.

Spencer

  • ・Increased the rate at which cards’ Bio Energy cost decreases when using Bioactivation’s “Paracelsus Generator” skill variant.

Nicholai

  • ・Adjusted the odds at which various creatures are randomly spawned when using Firearms Specialist’s “Watchdog” skill variant.
  • ・Reduced the damage dealt by the Nemesis’s Exterminate ability when using Bioweapon: Nemesis’s “Extermination” skill variant.

Survivors

  • ・Increased the ammo consumed per reloaded shot for the W-870.

System Changes

  • ・Resolved an issue where it was not possible to disarm traps placed on inclines and multi-leveled surfaces.
  • ・Other minor changes and adjustments.

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