Outer Wilds has been updated to version 1.09 today by Mobius Digital. You can find out the complete patch notes for this update from here.
This update brings several improvements including fixes for a number of bugs on all platforms including a fix to input rebinding, which now saves correctly between playthroughs. Get the patch notes for this update below, or have a look at them on the official website.
Outer Wilds Update 1.09 Patch Notes
Patch 1.1.11 Changes:
Tech
- Input Binding Saves: User input binding saves now load correctly when starting a new session
- Fix for the wrong sequence triggering if you take a particular object on a field trip
- Quantum Moon should no longer fall into the sun in a certain situation
Design
- Design and behavior changes in the Starlit Cove
- Adjusted music cues during certain dark sequences to give clearer feedback
- Minor changes to improve navigation in the Endless Canyon
- Made a passage in the Shrouded Woodlands appear more obviously impassible
- Minor behavioral tweaks for certain dark sequences
- Added visual feedback when player is being illuminated
- Flashlight prompt now triggers in an additional situation when entering the Stranger
- Broken room by Reservoir rearranged so you can exit without jetpack fuel
Art
- Fixed architecture issues and several missing props in Echoes of the Eye content
- Added collision to some hard to reach objects in the Stranger
- Question marks in rumor mode are now orange
- Fixing some lighting and prop placement in the River Lowland
- Fixed ground texture missing on an island’s alternate view in Shrouded Woodlands
- Fixed various cliff rocks clipping through buildings in Endless Canyon
- Fixed misaligned texture on Timber Hearth launchpad
Localization
- Fix to missing French dialogue for Gabbro
- Numerous fixes for the Japanese localization
PC Only Changes
- Active Controllers selection should persist between game sessions if the connected controllers do not change
- Visual polish to animated characters in an alternate view
PC DualShock/PS4 Only Changes
- The View Map input binding now unbinds the Touchpad Button binding when it is rebound
Console Only Changes (already added to PC)
- A hidden treasure was added
- Visual effects polish for some Echoes of the Eye content
- Visual polish to animated characters