No Man’s Sky update 3.97 was released today for PS4, PS5, Xbox One, Xbox Series, and PC. You can get the complete patch notes here.
There are a number of issues resolved in this update in addition to a new expedition that was added as part of this patch. The PlayStation 4 and Xbox One have seen the largest improvement in memory-related problems. Both a cargo loading issue and a PSVR-specific bug have been fixed.
If you want to learn more about this update, take a look at the complete patch notes shared below.
No Man’s Sky Update 3.97 Patch Notes
- Fixed a number of memory-related crashes, particularly on PlayStation 4 and Xbox One.
- Fixed a crash related to base building.
- Fixed a crash related to freighter loading.
- Fixed a PSVR-exclusive crash.
- Fixed a crash related to the Fleet Command room.
- Fixed a crash related to ByteBeat.
- Fixed an issue that prevented teleporters from working correctly on derelict freighters.
- Fixed an issue that prevented players from claiming earned frigates from the list of past expedition rewards.
- Fixed an issue that prevented people from acquiring a living frigate if they changed their system clock.
- Fixed a number of mission and dialog issues that could prevent mission progress.
- Fixed an issue that caused ByteBeat music to play over the top of the intended settlement bar music.
- Fixed an issue that could prevent newly-purchased frigates from joining up with the fleet.
- Introduced a number of rendering optimisations for freighter bases.
- Fixed an issue that could prevent building within very tall freighter bases.
- Fixed an issue that allowed bases from blocked players to still be synced in some circumstances.
- Fixed an issue that caused too many wires to be removed when deleting a connected base part (such as a switch).
- Fixed an issue that left ladders behind when deleting their attached room on a freighter.
- Fixed an issue that caused multiplayer freighter bases to be missing on PlayStation 4.
- Fixed an issue that caused some posters to use the wrong texture.
- Players now always know the freighter bulkhead door, to prevent them from being trapped if they delete all exits to a room.
- Supporting scaffolds have been added to the underside of some elevated freighter base parts.
- Fixed a number of cases where base parts (and planters) were not being powered correctly in some freighter base configurations.
- Players may now harvest carbon from the plants growing on the walls of their agricultural freighter rooms.
- Fixed a number of visual glitches in freighter room parts.
- Fixed an issue that made it impossible to place objects on some shelves.
- Players can now place specific variants (straight/T-Junction/X-Junction) of freighter glass corridors.
- Fixed an issue that made the Galactic Trade Terminal UI appear in the wrong position while in VR and using the freighter trade room.
- Fixed an issue that prevented freighter doors and windows from being automatically deleted if the room they are attached to is deleted.
- The UI now displays additional feedback after feeding a living frigate and evolving new traits.
- Fixed a rare visual glitch caused by the Exosuit backpack being incorrectly scaled.
- The visual effects for harvest plants within freighter bio rooms have been improved.
- The Wormhole Brain and the Neural Shielding now have the correct Quick Menu icons.
- Fixed an issue that made Flight Assist Override less effective than intended during space combat.
- Fixed an issue that prevented the Wormhole Brain from being used to detect trade outposts.
- Infestation Nexus missions now correctly lead players to the target planet.
- Fixed a rare blocking issue that could prevent portals from working correctly when triggered on the Artemis path while very close to the centre of the galaxy.
- Fixed an issue that awarded players the resources gathered by NPC asteroid miners.
- Fixed an issue that prevented players from skipping cinematic black bars while in an Exocraft.
- Fixed an issue that could prevent fleet expeditions from displaying living frigate related story content.
- Fixed an issue that prevented the correct effects from playing as the starship exits warp.
- Fixed a visual issue that caused space colouring to leak into the freighter warp tunnel.
- Fixed an issue that could allow some Leviathan-exclusive missions to persist indefinitely after the end of the expedition.
- Fixed an issue that could prevent ship previews from appearing correctly in the Quick Menu.
- Fixed an issue that could cause incorrect icons to appear in the top-left notification after unlocking a new section of the guide.
- Fixed an issue that allowed players to interact with their ship while it was being salvaged for scrap.
- Fixed an issue that caused the freighter to appear in the warp tunnel while playing in VR.