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Home»Patch Notes»Mortal Kombat 11 Update 1.30 Patch Notes: What’s New In December 14 Update
Patch Notes

Mortal Kombat 11 Update 1.30 Patch Notes: What’s New In December 14 Update

GIStaffBy GIStaffDecember 14, 2022Updated:December 15, 2022No Comments3 Mins Read

Mortal Kombat 11 update 1.30 was released today for PS4 and Xbox One. The patch notes appear to list general gameplay and bug fixes.

While NetherRealm Studios hasn’t shared any patch notes with details on what has been fixed in this new update, PS4 has an update history section that lists the following changes for the game.

Mortal Kombat 11 Update 1.30 Patch Notes

  • General bug fixes
  • Gameplay updates

This article will be updated if the official support website is updated with the detailed patch notes.

Update: This is just a patch for the Store as shared by the developers.

We are releasing a patch today containing updates to the in-game store.

— Mortal Kombat 1 (@MortalKombat) December 14, 2022

The last recorded update to the game was for the PC version in May last year. It made the following balance adjustment to the game.

Character Specific Adjustments

  • Sheeva – Now has 950 health (down from 1000)
  • Sheeva – Slightly narrowed the hit region for Dragon Drop & it now has a set delay time when delayed & 30 more recovery frames on miss or when hit hitting armor
  • Joker – Now has 950 health (down from 1000)
  • Cetrion – Now has 950 health (down from 1000)
  • Cetrion – Slightly reduced the damage when blocked & flawless blocked of Deadly Winds & Deadly Winds Amplified
  • Fujin – Adjusted the victim regions of Knee Buckler (Down + Front Kick)
  • RoboCop – Now has 1100 health (up from 1050)
  • RoboCop – Don’t Move Creep (Front Punch, Back Punch, Front Punch) now has 2 more active frames & 5 less recovery frames on block
  • Rambo – First Blood (Towards + Front Punch, Back Punch) has 3 less recovery frames on block
  • Rambo – Diddy-Bopping (Away + Back Punch, Back Punch, Back Kick) has more pushback on block & 5 more blockstun frames
  • Shao Kahn – You Will Never Win (Towards + Front Kick, Back Kick) now has 3 less recovery frames & can now be 2in1 cancelled when flawless blocked
  • Shao Kahn – Hammer Lunge now has less pushback on block & 10 less recovery frames on block & miss
  • Shao Kahn – Hammer Lunge Amplify now has more pushback on block, 5 more blockstun frames & 15 less recovery frames on miss
  • Shao Kahn – Ground Shatter has 4 less rec frames & more pushback on block
  • Shao Kahn – Ground Shatter Amplify now has more pushback on block, 10 more blockstun frames, & is now a mid block

Mortal Kombat 11 was unveiled during The Game Awards 2018 and was launched on April 23, 2019, in North America and Europe. It is the sequel to Mortal Kombat X from 2015, and it runs on a substantially modified version of Unreal Engine 3. It was launched on Stadia on November 19, 2019, for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One.

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