Update 1.34 for Guilty Gear Strive Rolls Out, Bringing a Substantial Number of Fixes

The latest update, Version 1.34, for Guilty Gear -Strive- has been released on January 11, targeting multiple platforms including PlayStation 4, PlayStation 5, Steam, Xbox Series X|S, Xbox One, and Windows.

This update primarily focuses on fixing various issues in the game. The Battle Version has been updated from Ver. 3.02 to Ver. 3.03, indicating a significant focus on combat-related enhancements and bug fixes. Key fixes include addressing game responsiveness issues, particularly with Elphelt’s Finish Blow post-round victory, and correcting unintended behaviors and visuals involving characters like Elphelt, Millia, and Faust. These fixes aim to improve the overall gameplay experience and eliminate irregularities that have affected players.

Notably, the update tackles a specific issue with Faust’s Scarecrow move, which had caused unnatural camera movements and unintended positioning in previous versions. The developers have adjusted the timing when Faust faces the opponent during the Scarecrow’s active phase to resolve these issues. This change also influences certain in-game combos and positioning, necessitating new inputs for players to adapt to. The developers have apologized for any inconvenience caused to players due to these changes and have committed to keeping the community informed about future updates and release schedules through their official channels.

Guilty Gear Strive Update 1.34 Patch Notes

  • Update to Version 1.34 for multiple platforms.
  • Battle Version updated from Ver. 3.02 to Ver. 3.03.
  • Fixed unresponsiveness issue with Elphelt’s Finish Blow after a round victory.
  • Corrected unintended behavior when Elphelt uses “Here I Go!” tethered to Baiken.
  • Addressed Millia’s ability to perform a second Tandem Top with specific inputs.
  • Resolved display issues with characters hit by Faust’s Ground Throw or Bone-crushing Excitement in Arcade Mode.
  • Fixed visual issues with Asuka hit by Bone-Crushing Excitement while in the afro state.
  • Adjusted Faust’s positioning when using Scarecrow to fix visual and positioning issues.
  • Changed timing for Faust facing the opponent during Scarecrow, affecting certain combos and positioning.

Guilty Gear -Strive- is a renowned fighting video game developed and published by Arc System Works. It represents the seventh mainline installment in the Guilty Gear series and the 25th overall. The game, first released for PlayStation 4, PlayStation 5, and Windows in June 2021, later expanded to Japanese arcades in July 2021 and to Xbox One and Xbox Series X/S in March 2023.

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