For Honor update version 2.29 was released today by Ubisoft. You can find out the complete patch notes for this update from here.
Ubisoft has released a new hero, Kyoshin, in For Honor with the latest patch. Along with the hero, they have made several other changes to the game which can be seen in the patch notes detailed by Ubisoft. For more information on it, see below.
For Honor Update 2.29 Patch Notes
NEW HERO – KYOSHIN
The Kyoshin are legendary Samurai who have a deep connection to the spiritual realms. Their special training led them to master the art of fighting with a concealed blade, the Shikomizue. While they flow through battle wielding their sword and scabbard, they use heavenly powers to gain the upper hand against the enemy. Their special Kaze Stance can block incoming attacks and allow them to retaliate quickly.
· Difficulty: Hard
· Counter-Attacker Fighting Style
· Group Fighting Specialist
Special Capabilities
· Kaze Stance: Defensive Stance that Blocks Incoming Attacks
· Kaze Attacks: Attacks from Kaze Stance can lead to Quick Combos
· Unblockable and Undodgeable Mix-Ups
IMPROVEMENTS
USER INTERFACE
· Traits menu changes:
o New tile icon
o The ‘Gender’ tab (in English) has been changed to “Body Type”
o Default Body Type (and associated voice) appears as “1” on screen; if there’s any Alternate option available, it appears as “2”
Developer’s comment: These modifications only affect UI; heroes still have the same amount of customization options as before.
BUG FIXES
FIGHTERS
Warden
· [Bug Fix] Fixed an issue that caused the Warden’s Out of Stamina right side Heavy attack to have the wrong animation (FH-1676)
Kensei
· [Bug Fix] Fixed an issue that caused the Kensei to play the wrong block animation after blocking a Heavy Light combo from different sides (FH-1525)
Nobushi
· [Bug Fix] Fixed an issue that caused the Nobushi to have odd animation transitions when chaining into Heavy Finisher (FH-1407)
Jiang Jun
· [Bug Fix] Fixed an issue that caused the Jiang Jun’s Top Light into Top Light chain to have an offset camera (FH-1512)
Hitokiri
· [Bug Fix] Fixed an issue that caused the Hitokiri to have the wrong animation during Side Dodge Heavy Chain (FH-1569)
Jormungandr
· [Bug Fix] Fixed an issue that caused the Jormungandr to have a sliding dodge animation after a feint (FH-537)
Zhanhu
· [Bug Fix] Fixed an issue that caused the Zhanhu right side Heavy to have the wrong animation when performed after a right-side parry
FEATS
· [Bug Fix] Fixed an issue that caused Heroes to not receive damage if they run in the center of “Arrow Strike” (FH-1266)
MAP
Citadel Gate
· [Bug Fix] Fixed an issue that allowed the player to bypass the collisions and get out of the world at multiple locations near Capture Point C
High Fort
· [Bug Fix] Fixed an issue that allowed the player to be able to bypass collisions after getting bumped at multiple locations
Qiang Pass
· [Bug Fix] Fixed an issue that caused the player to get killed when opponent performs shield bash towards the corners of inner and outer gates (FH-252)
· [Bug Fix] Fixed an issue that caused the opponent to be killed if a bump attack or guard break bump is used near the gate in phase 1 (FH-1404)
USER INTERFACE
· [Bug Fix] Fixed an issue that caused a visual glitch to be displayed on Hero’s right side (FH-1873)
· [Bug Fix] Fixed an issue that blocked Faction Change at the beginning of a new Season
· [Bug Fix] Fixed an issue that caused a Field of View change from 87 to 90 to display floating banners in the background (FH-1770)
· [Bug Fix] Fixed an issue that caused the Respawn timers for both teams to disappear when either team enters breaking, even though non-breaking players were still able to respawn (FH-1402)
CUSTOMIZATION
· [Bug Fix] Fixed an issue that caused the Tiandi, Shaolin, Nuxia and Jiang Jun to be missing Gambler’s Fallacy Battle Outfit (FH-1864)
· [Bug Fix] Fixed an issue that caused inconsistencies with opponent’s bodies collisions after the Warden’s “Blackstone Bash” Execution (FH-1796)
· [Bug Fix] Fixed an issue that caused a Frame Rate drop when highlighting Season 18 Battle Pass Emblem in Emblem Editor
· [Bug Fix] Fixed an issue that caused the Warden’s “Megaera Chest” piece to not have physics simulation
· [Bug Fix] Fixed an issue that caused the Jormungandr’s “Eclipse” event weapon parts to be positioned backward (FH-1387)
· [Bug Fix] Fixed an issue that caused the Hitokiri “Butterfly Beheading” execution to be louder than expected (FH-1615)
· [Bug Fix] Fixed an issue that caused the Weapon to be offset for the Berserker while performing the “Severe Amputation” Execution in the barracks and in game (FH-2140)
· [Bug Fix] Fixed an issue that caused the Shinobi’s “Hooked on a Killing” Execution to last longer than expected (FH-1508)
· [Bug Fix] Fixed an issue that caused the Orochi “Seijuro’s Finesse” Execution camera to not face in the right direction after the execution (FH-1427)
· [Bug Fix] Fixed an issue that caused the Raider “Steinunn chest” piece to not apply the color palette on the chest (FH-1074)