Final Fantasy XIV update 9.85 (patch 1.000.180 for PS5) is out now with a bunch of new content, bug fixes, and more as seen in the patch notes.
The details on what has been fixed in this update can be seen in the patch notes below, or you can learn more about all the new content that was shared by Square Enix on their official website. This patch not only implements a plethora of bug fixes but also brings new main story quests, new side content, and much more.
Final Fantasy XIV Update 9.85 Patch Notes
- The following issues have been addressed.
- An issue when playing in PvP duties wherein the damage dealt by the paladin action Holy Sheltron and the monk action Earth’s Reply was not reduced by Guard or other means of damage reduction.
- An issue when playing in PvP duties wherein a counter effect would be triggered by the warrior action Primal Scream, the machinist action Wildfire, and the reaper action Death Warrant.
- An issue when playing in PvP duties wherein the Sacred Claim healing effect of paladin action Confiteor would activate when taking damage from the machinist action Wildfire or the reaper action Death Warrant.
- An issue when playing in PvP duties wherein nullifying the Half-asleep effect of the black mage action Night Wing with the bard action The Warden’s Paean or the white mage action Aquaveil would still result in targets succumbing to Sleep.
- An issue wherein the damage over time effects of the bard PvE actions Venomous Bite and Caustic Bite did not activate against certain bosses in the Aery.
- An issue when challenging the Masked Carnivale stage Some Like It Excruciatingly Hot wherein the blue mage PvE action Hydro Pull did not function as intended against certain monsters.
- An issue when undertaking the variant dungeon the Sil’dihn Subterrane wherein some actions were affected by the paladin PvE action Cover during certain boss battles.
- An issue wherein players were able to enter the variant dungeon the Sil’dihn Subterrane without meeting the item level requirements under certain conditions.
- An issue after entering the variant dungeon the Sil’dihn Subterrane wherein the default position of the cursor after closing the Variant Actions window was incorrect.
- An issue wherein the V&C Dungeon Finder help window did not indicate the conditions for selecting the Duty Complete option under the matching requirements for Another Sil’dihn Subterrane.
- An issue when viewing the V&C Dungeon Finder help window wherein no text indicated that variant actions cannot be set during combat or while on cooldown.
- An issue when playing Frontline wherein the scholar PvP action Biolysis could be spread from objects via Deployment Tactics.
- An issue when battling on the Volcanic Heart arena of Crystalline Conflict wherein acquiring bomb cores did not increase the damage dealt by pet actions.
- An issue wherein using Tales of Adventure: One Dancer’s Journey I-III did not grant the Mastering War IV achievement even if all requisite conditions had been met.
- An issue wherein the items included in the Fat Cat Attire and Far Northern Attire sets were incorrectly classified as unique.
- An issue when riding the Papa Paissa mount wherein the graphics for certain races displayed incorrectly.
- An issue wherein the graphics of certain gear displayed incorrectly.
- An issue affecting the Rousing Chronometer wherein the acquisition rates of items that can be procured from desynthesis were incorrect.
- An issue wherein the Imitation Stained Crystal Roundel did not illuminate at night.
- An issue wherein the Scholasticate Bookshelf could be placed atop table furnishings under certain conditions.
- An issue wherein jobs other than paladin could select Need when lotting on coffer manifests containing sets of gladiator’s arms and shields.
- An issue when playing as a Lalafell or Miqo’te male wherein the graphics for the Deride emote sometimes displayed incorrectly.
- An issue when undertaking Omicron tribal quests wherein entering Elysion under certain conditions caused the map to display incorrectly.
- An issue related to Omicron tribal quests wherein the map opened via coordinates sent from other players did not display correctly under certain conditions.
- An issue affecting free company estate halls that had reached maximum storage capacity wherein items could not be stored in a player’s private chambers if they viewed the indoor furnishings information of the estate before attempting to do so, despite having the available storage capacity.
- An issue when attempting to visit other island sanctuaries wherein the names of characters visiting other Worlds would sometimes display incorrectly.
- An issue wherein enabling the dynamic resolution setting (Beta Version) did not produce the intended effects. (Windows® only)
- An issue wherein exiting a log-in queue while visiting another data center and attempting to Return to Home World would, under certain conditions, result in the erroneous display of players in queue and prevent log in.
- Other minor text issues have also been addressed.
Other various issues have also been addressed.
Final Fantasy XIV is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. It was released worldwide for Windows and PlayStation 3 in August 2013. The original Final Fantasy XIV, released in September 2010, was a commercial and critical failure.
In response, then-Square Enix President Yoichi Wada announced that a new team, led by Yoshida, would take over and attempt to fix the issues with it. This team was responsible for generating content for the original version as well as developing a brand new game which would address all of the previous release’s criticisms. The original version shut down in November 2012 and was followed by an alpha test for Version 2.0.