Evil Dead The Game update 1.30 is out today for PS4, PS5, Xbox One, Xbox Series, and PC. You can get the complete patch notes here.
The new update is bringing Hail to the King downloadable content in addition to various other bug fixes and improvements. The new additions to the game that comes as part of the DLC include new Survivor, Weapons, Outfits, and Missions for the single-player mode. You can get the details on this update with the patch notes below.
Evil Dead The Game Update 1.30 Patch Notes
New Content
- New Survivor: Blacksmith (Support)
- New Weapons:
– Rapid Fire Crossbow
– Quarterstaff - New Single Player Mission: Out of Tricks
- New Premium Outfits:
– Lord Arthur – Rightful King
– Warrior Ash Williams – S-mart Halloween
– Warrior Ash Williams – Sellsword
– Henry The Red – Berserker Cosplay
– Henry The Red – Red Pikeman
New Changes
- Legacy of El Brujo: Now, besides starting with an amulet, Pablo can carry one more amulet and provide more shield to the nearby teammates when using an amulet
- Infernal Camouflage: When Pablo shields a teammate, they will receive infernal camouflage for 8 seconds
- Leaders Pink F improvement: Now, leaders can apply more pink F
- The player will be able to press the “interact” button before reaching an interactable and still collect it
General
- The upper arrow no longer appears after refreshing the additional content in the collection after purchasing something in the in-game store
- Survivors take damage inside the car when hit by the demonic units
- Possessed survivors no longer get stuck in the car if the player runs over it and gets out abruptly
- Demons can no longer see other Survivor’s positive tokens
- “Carry soul to the altar” status will no longer continue to be displayed after Survivor drops the soul from their inventory
- Henrietta’s Gas skill duration will no longer stack per Boss Summon if the “Lingering Gas” skill is active
- Stamina will not be spent without sprinting if the player presses the sprint button at the end of some animations
- The Witch is no longer able to use the “Potion pitcher” ability before the boss spawn animation is finished
- The “Y” / “Triangle” button on controllers will be activated the first time player runs toward a target
- Title (Missing Text)” and “Lorem ipsum” text will no longer appear after the player exits from any mission and returns to the Mission Menu
- Players won’t get soft-locked if they send a Report and then rapidly send Friend Requests during the “Please wait” pop-up
- Blue double barrel will 100% spawn in Bronson’s Cave and Circus Cages location during Mission 1
- Demons will no longer see weapons with a red outline, even on a character with no fear if it was dropped by scared Survivor previously
- The grab ability of any Boss can no longer cancel Mia’s Active skill and its effects
- Ed Getley’s flashlight can be switched off during active skill time
- The player will no longer be slowed down or stuck when driving a car and quickly entering Fairview Campground
- Demonic units will no longer fly away when possessed with exactly the minimum Evil Energy cost to possess
- VFX and effect of the Warlord’s Bad Influence aura will be correctly located in the possessed character if it was activated during possession animation
- Double Pierce ability will now show VFX and inflict Survivors with Blight on AI-controlled Prisoner Skeleton
- Demon Units will not be distorted/glitched after being shot/killed with a Nailgun
- Henrietta’s gas will no longer cancel Survivors’ active skills animations and effects
- Various getting stuck, collisions, and stability fixes
Balance Updates
- Survivor Pablo’s Legacy of El Brujo extra shield amount is set at a value of 20 for 8 seconds and includes an additional charge
- Survivor Lord Arthur’s Melee increased from 3 to 5, and Health, Stamina, and Shield increased from 3 to 4
- Survivor Ash Williams’ Melee, Ranged, Health, Stamina, and Shield increased from 3 to 4
- Survivor Annie Knowby’s Range increased from 3 to 5, and Health, Stamina, and Shield increased from 3 to 4
- Survivor Kelly’s Weapon Master: Meat Hammer damage increased from 30% to 60%
- Survivor Kelly’s bleeding damage increased from 20% to 25%
- Puppeteer “Puppet Master: Power possesses” Cooldown increased from 60 seconds to 80 seconds
- Puppeteer “Puppet Master: Power Possess” damage (at the highest level, 45) decreased from 25% to 15%
Based on the Evil Dead film series, Evil Dead: The Game is a survival horror game. It has cooperative gameplay as well as player-versus-player (PVP) combat. In the game, Bruce Campbell plays Ash Williams, and Dana DeLorenzo plays Kelly Maxwell.