Dead by Daylight was updated to patch 4.7.2 today by Behavior Interactive. Get the details on the update including patch notes below.
This patch is mostly aimed at resolving the different bugs that are available in the game. Among the fixes, there are some PC-specific bug fixes while the rest of them apply to all platforms including the PS4, PS5, Xbox One, Xbox Series, Nintendo Switch, and PC. Get the patch notes for this update below.
Dead by Daylight Update 4.7.2 Patch Notes
Bug Fixes
- Fixed an issue which prevented scoring events from firing while struggling on the hook.
- Fixed an issue which prevented survivors from being picked up in a corner of the gas station car pile.
- Fixed an issue which prevented survivors from being picked up if close to certain basement walls.
- Fixed an issue which caused one hatch in Grim Pantry spawns above the ground.
- Fixed an issue which allowed Killers to completely block access to some Coldwind Farm basements.
- Fixed an issue which could cause the hook struggle prompt to display an incorrect skill check keybinding.
- Fixed an issue which could allow changing the selected Killer while searching for a match.
- Fixed an issue which could prevent accessories from remaining properly attached to the Hag’s mud phantasm while wearing certain outfits.
- Fixed an issue which could cause a desync for Killer players if a survivor disconnected while being killed.
- Fixed an issue which could cause the Deathslinger to become stuck in the reeling animation if a survivor disconnected after being shot.
- Fixed an issue which could cause the exit gates to spawn too close together on Rancid Abattoir.
- Fixed an issue which could cause a crash when exiting the survivor tutorial.
- Fixed an issue which caused the icon for the perk “Soul Guard” to start the trial lit.
- Fixed an issue which could cause “no network connection” errors while in the trial.
- Fixed an issue which could cause the Legion to visibly clip into pallets while vaulting them.
- Fixed an issue which prevented the time required for the “Wake Up” action from increasing for each use.
PC:
- Fixed an issue that could affect performance if a gamepad is plugged into a PC.