CrossfireX update version 2.1.5.1 has been released today. You can get the complete patch notes for PC and Xbox Series X from here.
This patch has brought new content like a map and various bug fixes. Take a look at the complete list of changes with the patch notes shared below, or have a look at them on the official website.
CrossfireX Update 2.1.5.1 Patch Notes
CONTENT
A new map has been added to the EVENT playlist! Players can earn up to 20,000 GP for completing 10 matches on both Classic & Modern Mexico.
– [EVENT] Mexico – Team Deathmatch (Classic & Modern)
– Navigate through abandoned alleyways as you hunt down the enemy.
– Control the high ground to gain the advantage.
– Turrets are positioned in each team’s spawn area.
Naval Base (Classic) has been added to the Classic playlist!
– Naval Base (Modern) has been moved to the Modern playlist.
– Invasion (Spectre) has been moved to the Classic playlist
The following maps have been removed:
– Babylon Lab – Nano Mode (Classic)
– Submarine – Team Deathmatch (Event)
*Removed maps will potentially return in the future through events, based on community feedback.
NEW Weapons have been added to the game:
– SC-SSR (Sniper Rifle): 2,500 GP Unlock
– FSG-12 (Shotgun): 2,000 GP Unlock
– BP93 (Pistol): 1,000 GP Unlock
BALANCE & GAMEPLAY
A new reward system for completing consecutive matches has been added!
– Players will receive the following GP bonuses at the end of a match:
1 Match = 10 Bonus GP
2 Matches in a row = 15 Bonus GP
3 Matches in a row = 25 Bonus GP
– After reaching 3/3 matches, players will continue to earn 25 bonus GP per match. Leaving a match in progress will result in your bonus streak being reset.
– This system is intended to not only reward users for completing matches, but to deter leavers as well.
Missions:
– Updated the Weekly Missions that required playing on specific Maps to now target specific Modes.
– Updated the Daily Missions that required using specific weapons to make them more accessible to all players.
UI
The Queue System has been updated!
– Players will now be able to queue for their preferred Mode rather than queueing for specific maps.
– While some modes will only contain 1 map in their pool, we will look to expand this list in the future.
– Modes with multiple maps will have equally weighted chances in terms of matchmaking.
Additional UI changes:
– A confirmation message has been added when attempting to leave a match.
– Players will now receive a prompt when entering a bombsite while carrying the bomb. Players will be able to hold the plant button (Default ‘X’) to immediately start planting the bomb once they see the prompt on the HUD.
– Highlighted the dropped C4 icon to make it more visible compared to the bombsite icon.
– Added descriptions to the Kill Streak UI to better highlight their effects.
– Updated the end results screen:
– ‘Additional Pay’ -> ‘Bounty Bonus’
– ‘Assists’ has been removed from the top portion of the results screen.
PERFORMANCE
– Slightly improved the controller vibration feedback when landing shots on an enemy.
– Login server connectivity has been improved slightly. When a login fails due to a temporary network issue, the client will now try to re-connect up to 3 times.
BUG FIXES
– Fixed an issue that would cause players to intrude on the incorrect team after side swap
– Fixed an issue that allowed the Boogieman character to swap to normal loadout weapons
– Fixed an issue that would cause players to be immune from Grenade damage while partially behind cover
– Fixed an issue that caused the Crosshair to persist while spectating a player in 3rd person viewpoint
– Fixed an issue that caused the running animation to persist for still characters in spectator view
– Fixed an issue that caused the gamer tag to display in 3rd person view while spectating
– Fixed areas on the map Invasion that allowed Spectres to be in unexpected spots near B bombsite and Black List spawn
– Improved text issues when unlocking items
– Improved the size of the Protect Guard Accessory to be more consistent with other accessories