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Home»Game News»STALKER 2 Xbox Graphics Modes & Main Story Length Detailed
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STALKER 2 Xbox Graphics Modes & Main Story Length Detailed

Emil JohnBy Emil JohnNovember 30, 2023No Comments2 Mins Read

The main story length and graphics modes offered in the Xbox version of GSC Game World’s first-person shooter survival horror game, STALKER 2: Heart of Chornobyl, have been revealed.

Speaking during an interview, GSC Game World CEO Evgeniy Grygorovych and executive producer Mariia Grygorovych shared new information regarding STALKER 2: Heart of Chornobyl, including details regarding the main story length and the graphics modes that will be available in the Xbox Series X and Xbox Series S version of the game.

Stalker 2 graphics modes story length

STALKER 2: Heart of Chornobyl Xbox Graphics Modes Revealed

The graphics modes available in the Xbox Series X and Xbox Series S versions of STALKER 2: Heart of Chornobyl are listed below.

  • Xbox Series X
    • Quality: favoring a higher resolution while targeting 30 frames per second
    • Performance: favoring a consistent delivery of 60 frames per second at a lower resolution
  • Xbox Series S
    • Single mode: the only mode available will target a frame rate of 30 frames per second

The exact resolution in each mode is currently not final, as the development team is still in the process of optimizing the game.

Main Story Length

According to the GSC Game World CEO and executive producer, STALKER 2: Heart of Chornobyl features a non-linear story with plenty of content. The player’s in-game choices will determine how the story pans out and the specific direction that the narrative takes. Side objectives will also have different results based on the player’s choices, and some will affect the main plot. However, it’s not possible for players to experience all the stories that the game has to offer in a single go. That said, the main story will take roughly 40 hours of play time and will offer up to 4 different endings.

Additionally, it was revealed that Unreal Engine 5’s Lumen gives the game a global lighting system that allows the development team to achieve more realistic day/night transitions and multiple weather environments.

Initially set for release in December 2022, the game ended up getting delayed, and it is now expected to launch in 2024. Though, according to the studio, the game‘s final polish will take some time, as GSC Game World wants to launch the game at the “highest level” of quality.

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Emil John

Emil John is an experienced journalist and reviewer, known for his detailed coverage of the latest news and insightful reviews.

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